Hexworks Lords of the Fallen Lords of the Fallen Update 1.012 News PS5

Lords Of The Fallen Update 1.012 Patch Notes Revealed For Halloween Event, Bug Fixes

Hexworks has announced the Lords of the Fallen update 1.012 patch notes for you to digest, which comes packing a range of bug fixes as well as a new Halloween-based event to jump into. Earlier this week, Lords of the Fallen update 1.011 dropped off support for console crossplay and improved PS5 performance.

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Season of the Bleak

  • Made sure Mournstead’s old song is true.
  • Added some Halloween decorations in the game whilst keeping player immersion.


  • Improved performance at Skyrest Bridge to achieve a smoother framerate.


  • Increase game thread timeout using old quad-core CPUs to fix loading issues when spawning, resting or warping – potentially fixes 2% of the remaining crashes on Sentry.


  • Now the vestige menu will clearly show both options: either move to NG+1 or restart NG+0.
  • After completing the game once, players can now restart the current NG anytime, even if they haven’t finished the game.


  • We have adjusted some bosses’ defenses and lowered their health to balance the effect of NG+ health multipliers. This ensures a consistent experience in NG+ without changing the overall difficulty; it’s simply better tuned for NG+.

Level Design

  • Added a bed flower before the Kinrangr Guardian, reducing travel time between the Windmill vestige and the boss room.


  • Improved collisions in two corners of Upper Calrath to prevent players from getting stuck.