The producer behind Metal Gear Solid V: The Phantom Pain has addressed concerns of a visual downgrade for the hotly anticipated stealth-action sequel.
Fans took to Twitter to quiz Ken-Ichiro Imaizumi on the possibility of The Phantom Pain receiving any last minute downgrades, to which he responded:
If you know game making process. We normally don’t change or downgrade in this phase. Always have to be comes first. https://t.co/SgT3p6hj48
— Ken-ichiro Imaizumi (@Ken1555) July 8, 2015
In addition, Imaizumi-san confirmed that no changes have been applied to the color grading
We don’t change grade system in last phase, it have to be done long long time ago. Should be just lighting tuning. https://t.co/fVW1UMncY9
— Ken-ichiro Imaizumi (@Ken1555) July 8, 2015
Metal Gear Solid V: The Phantom Pain is due out on September 1 for PlayStation 4, PlayStation 3, PC, Xbox One and Xbox 360. The game has been confirmed to include microtransactions, with Konami explaining they are intended to make the game easier for newcomers.
Check out the alternate E3 2015 demo here and read our E3 2015 preview while you’re at it.