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MGS: Rising won’t see many returning characters

Metal Gear Solid: Rising producer Shigenobu Matsuyama has confirmed that fans shouldn’t expect to see too many familiar faces pop up in the ‘Lightning Bolt Action’ gore fest.

Chatting with the folks at gamesTM, Matsuyama revealed that the decision came down to the fact the team want MGS newcomers to hop in to the driving seat without worrying about acquainting themselves with the series’ extensive background.

“To answer you question about returning characters, we’re probably not going to show too many characters in Rising because, since it’s a new part of a series, we don’t really want to refer to and dwell upon the Metal Gear sago so much,” he said.

“We want newcomers to the game to come in and play freely without needing to know and understand the background of the whole Metal Gear Solid universe.”

Rising takes place between MGS2 and MGS4, with players hopping in to the shoes of the floppy-haired Ninja-esque Raiden. A release date for the project has yet to be announced.