Cyan has announced that the Myst and Riven remakes, originally released in 2020 and 2024, respectively, will launch for PS5 with PSVR 2 support on May 19, 2026.
The Myst Remake was originally released in December 2020 for Quest, and arrived on Xbox Series X/S, PC, and Xbox One in August 2025. Meanwhile, Riven arrived in June 2024 for PC, Quest 2 and Quest 3.
Both games will support flatscreen (2D) and PSVR 2 at launch, which the press release describes as the “toughest part of development for us — making sure the experience of players using either playstyle would shine.” Beyond that Myst and Riven will also support ray-tracing on both PS5 and PS5 Pro, and runs at 30 FPS when ray-traced reflections are enabled to ensure a smoother play experience. When the feature is disabled however, both games run at 60 FPS.
We’re also happy to state that Myst and Riven are both officially PlayStation 5 Pro Enhanced titles. This means a couple of things in our case—the first of which is an increase in graphical fidelity in each game’s flatscreen mode on PlayStation 5 Pro, including better view distance, foliage, textures, post-processing, and shading. Second, players in VR on PlayStation 5 Pro in both games will have better base render resolution when playing each game—and in Riven’s flatscreen mode, leaving the Performance Mode checkbox enabled will grant better base render resolution.
Finally, Myst and Riven Remake will offer Power Saver support, which decreases the base resolution for each game and forcing a fixed frame rate of 30 FPS.
