Grinding Gear Games has revealed the official patch notes for Path of Exile update 3.6.4, revealing a number of performance and graphical enhancements encompassing all three versions of the game. Along with a number of relatively minor bug fixes.
Path of Exile Update 3.6.4 – Visual Improvements
Arguably the most significant aspect of the patch, as far as visual/performance enhancements go, concerns the appearance of certain skills. Specifically, Frostbolt, Frost Bomb, Magma Orb, Molten Strike, Summon Flame Golem and Vortex, all of which should look and perform slightly better following the 3.6.4 update.
Similarly, Grinding Gear Games has improved the performance of various monster skills, encounters, and areas.
The remaining graphic-specific updates, meanwhile, are as follows:
- Improved the performance of the Doomcrow Portal Effect microtransaction
- Updated the art of the Sambodhi’s Vow Divination Card
- Increased the brightness of the Seraph Spirit Wings microtransaction when viewed from behind the character, as they appeared fainter than intended
- Slightly increased the area around a Memory Stabiliser where monsters cannot spawn
- The graphical effects from the Shrouded Bloodlines modifier are now removed from monsters when the pack is killed
- Monsters in the Azurite Mine can no longer have the Lightning Warp Heralds of the Obelisk Bloodlines modifier
Path of Exile Update 3.6.4 – Bug Fixes
Skills and monsters are also the main focus of the patch’s bug fixing efforts.
For instance, one such issue that was causing four Distant Memories to spawn facing each other (thus making them all inaccessible to players) has been resolved. As has another, equally frustrating one that saw players afflicted with Corrupting Blood, even when bolstered with certain anti-bleeding modifiers.
In addition to the above, Grinding Gear Games has provided fixes for a number of other bugs in which:
- Bloodlines monsters in close proximity to Memory Stabilisers and the Delve Crawler could create their on-death effects when you entered the area. Monsters affected include Bearers of the Guardian, Heralds of the Obelisk,
- Voidspawn of Abaxoth and Living Blood Bloodlines monsters
- The “x% increased Recovery rate of Life and Energy Shield while affected by Malevolence” modifier on Watcher’s Eye unique jewels were prevented from affecting Energy Shield Recovery
- Cleave and Dual Strike would only use the stats and values of your off-hand weapon when dealing damage if you were dual-wielding
- Decay in the Memory Void could sometimes begin its movement from the wrong Memory Stabiliser in three and four bridge Memories
- If the Distant Memory you were in was no longer visible on your Memory Map, you would be unable to interact with the Memory Modifier object in it
- The “Doubles the values of Memory Modifiers affecting Memories placed on this location” Memory Amplifier was also doubling the values of Memory Modifiers on adjacent Memories
- The warning that your Synthesis queue was full did not occur if you had a planned Memory on your Memory Map
- Corrupting Unique Maps could result in a Rare Map with eight modifiers which had the incorrect art
- Purifying Flame and Wave of Conviction did not play their surge effects on repeated casts
- Monsters with the Nullifier modifier could remove charges from players affected by Minimum Charges modifiers
- The flags on the Synthesis Challenger Trophy appeared blurry
- The Corsair Monkey Pet appeared darker than intended
- Multiple 3D models were visible whenever the Bloodseeker, Scourge, Cybil’s Paw, Hand of Wisdom and Action, and Hand of Thought and Motion unique claws were equipped
- The effects of the Celestial Aura Effect microtransaction could display below the ground
- The Garb of the Ephemeral unique body armour would clip into Sorcerer Boots
- An instance crash would occur
Finally, the 3.6.4 update lays the groundwork for the upcoming Synthesis Flashback event. Scheduled to take place between the 11th May and the 4th June.
Free-to-play action-RPG Path of Exile is available right now on PS4, Xbox One, and PC.
Source: Grinding Gear Games