The developer behind upcoming PlayStation 4 title RESOGUN has heaped praise on the power of Sony’s next-generation console, saying the system packs enough technical muscle under the hood to ‘blow your pants off.’
Speaking with GamingBolt, Housemarque’s Harry Krueger revealed the studio’s experience in working with both PlayStation 3 and its hotly-anticipated successor.
“We have worked on many platforms in the past. On development side the two are not all that different; only instead of hard-to-program SPUs that require assembly-level programming if you want to extract the full potential, we have compute shaders that are easy to program and most of the cumbersome scaffolding is now in the GPU hardware. One difference is that when things go wrong, PS3 GPU crashes but PS4 GPU hangs [note: you just read some coder humor].
“As for power, anyone can look up the figures on paper. It is powerful enough to blow your pants off.”
Turn the page to see what Krueger had to say on the DualShock 4 and much more.
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He also confirmed that Housemarque plans to utilize the DualShock 4’s touchpad in a way that most won’t see coming.
“We will be using the touchpad, and not only to scroll menus. We can’t go into details now but we believe people are not expecting what’s coming," he said.
Krueger also shed a little light on how long it took the studio to get RESOGUN up and running on Sony’s next-gen powerhouse.
“It took a little longer. I don’t know how many people were working for Warframe on PS4; we had mainly two, one long-time veteran and one relatively new hire. A few others helped, too, but the graphic engine takes the lion’s share of the effort.”
RESOGUN will accompany the PS4 on launch day in the U.S. on November 15 and November 29 in Europe.
What do think of RESOGUN so far? Are you interested in picking it up? Let us know in the comments section below.