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PS5 Pro Boost Mode Takes Full Advantage Of GPU, Improves Resolution & Performance On Unpatched PS5 Games Up To Their Cap

One of the main features of the PS5 Pro is the Game Boost feature, which has been tested on two major PS5 titles by YouTuber Brazil Pixel – Alan Wake 2 and Resident Evil 4 Remake – revealing that the feature fully harnesses the power of the console’s GPU, without the need for an update.

This means that unpatched PS5 games will see an improvement in terms of resolution and performance up to their cap, for those that don’t currently meet their frame rate cap or have room to have their DRS resolution upscaled. If you’re not a technical person, all you need to know is that this is a very good thing and your games will look and play better than on the standard PS5.

Related Content – Upcoming PS5 Games 2024: The Best PS5 Games Coming Soon

If you haven’t been following much coverage on the PS5 Pro up until now, the system is far more powerful than the standard version of the PS5, and uses Sony’s PlayStation Spectral Super Resolution (PSSR) technology to upscale image quality using AI techniques. The PS5 Pro Enhanced label is one of its biggest selling points, and is compatible with a host of titles at launch, many of which have already been patched ahead of the console’s launch.

Meanwhile, the Game Boost feature described above is also able to improve the stability of more than 8,500 backwards compatible PS4 games, ensuring your collection of last-generation titles still look and play better than ever.

PS5 Pro launches on November 7, 2024 priced at $699.99/£699.99.

[Source – Brazil Pixel via Reddit]