Sony Interactive Entertainment has announced during its latest financial results overnight that it has shipped 65 million PS5s worldwide since the console’s inception in November 2020.
The format holder recorded a 12% increase in sales for its Game and Network Services division for the three-month period ended September 30, 2024. This was in part attributed due to the strong sales of third-party titles, and mentioned “a new sports title,” which is probably EA Sports 25 and “an action RPG title from China,” which is almost certainly Black Myth: Wukong.
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PS5 shipped 3.8 million units during the three-mont period, which was down 29% year-on-year, bringing life-to-date shipments to 65.5 million. This puts the console a few million units behind the PS4 during the same period of its lifecycle. Looking ahead, Sony plans to focus on single-player and live service products.
We intend to build on an optimum title portfolio during the current mid-range plan period, that combines single-player games, which are our strength and which have a higher predictability of becoming hits due to our proven IP, with live service games that pursue upside, while taking on a certain amount of risk upon release.
Sony launched the PS5 Pro yesterday, which is a high-end version of the standard version of the console that uses an AI upscaling technique known as PlayStation Spectral Super Resolution (PSSR).