SideQuest Studios has announced that its tactical RPG duo, Rainbow Skies and Rainbow Moon, will launch on PlayStation 4 in 2016.
Rainbow Moon was originally released for PS3 back in 2012, and was launched for PS Vita the following year. Its successor, Rainbow Skies, was announced in 2013 but has yet to see the light of day.
However, it has now been confirmed the game will launch across PS4, PS3 and PS Vita in Q2 2016, complete with Cross-Save support.
Check out the official blurb on Rainbow Skies below, courtesy of the PlayStation Blog.
"Rainbow Skies has an increased emphasis on storytelling, writing, character backgrounds, and acting, so players can expect a more interesting and well-crafted plot that features many twists and turns along the way. The complex background story consists of multiple, interwoven narratives, told with easy-to-read dialogue that’s entertaining and, in the case of certain characters, extremely funny.
Along with enlisting the help of a dedicated story and script writer, the original monologue system from Rainbow Moon has been replaced by a more complex dialogue system. Up to four characters can speak simultaneously which leads to much more lively conversations. We have also implemented numerous new animations, emoticons, and conversation-specific icons that help convey the feelings and moods that our heroes undergo during their journey. Trust me, they’ll be very emotional!
We have also created several short cutscenes, we call “action clips,” which are played when players reach certain checkpoints in the story that focus on specific actions, characters or objects. Action clips don’t contain text or conversations, but they do help in explaining the current situation, introduce new game elements or simply act as a way to spice up in game events.
After releasing Rainbow Moon we received a lot of feedback that players wanted an increased emphasis on storytelling and we believe that players will be pleased with the new story system in Rainbow Skies. For those of you that prefer to focus on the gameplay, rest assured all conversations can be skipped at any time. A detailed log system keeps track of every single mission and sub-task, including a short reminder about your next objective so you don’t have to worry about missing any vital information or events. This makes it very easy to pick up where you left off, even after taking a longer break from the game."