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Remedy Entertainment Confirms A ‘More Regular Cadence Of Sequels ‘ For Alan Wake & Control Franchises

Tero Virtala, CEO of Remedy Entertainment, has revealed during the company’s latest financial results that it is planning a “more regular cadence of sequels for the Alan Wake and Control franchises.

With Alan Wake and Control we now have two estdablished franchises, and our ambition is to grow them into franchises that have high brand recognition, steadily growing user base, more regular cadence of sequels and an ability to generate revenues and profits at a high level.

Control 2 continued in the proof-of-concept stage. In the fourth quarter, the team worked particularly on world building and combat.

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Alan Wake 2 was released in October 2023 for PS5, PC, and Xbox Series X/S, more than a decade after the original game. Remedy did attempt to make a sequel following Alan Wake’s 2010 launch, but didn’t get too far before switching to new IP in the form of Quantum Break.

While the original game didn’t sell enough to warrant a sequel at the time, Alan Wake 2 has been a significant financial success for Remedy, shifting 1.3 million copies and becoming the studio’s fastest-selling game ever.

Control meanwhile was released in 2019 for PS4, PC, and Xbox One, and was later released for Nintendo Switch, PS5, and Xbox Series X/S. The sequel, currently untitled, is in development but as mentioned in the above quote is still in the early stages of production.

Speaking in the same financial report, Remedy confirmed that its planned remakes of Max Payne 1 and Max Payne 2: The Fall of Max Payne feature a similar to budget to that of Alan Wake 2.

[Source – Remedy Entertainment Financial Results]