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Review Roundup: The Amazing Spider-Man

Activision and Beenox have been touting the return to open-world glory that is The Amazing Spider-Man, a movie tie-in game that attempts to break the boundaries of wall-crawling games before it.

If you’re curious to see what this new reboot has to offer, then check out a few reviews we’ve put together in this week’s review roundup.

GameSpot [75/100]

"When developer Beenox gives Spidey room to soar, you get caught up in the pure elation of swinging through a spirited city, where helicopters hover overhead and well-wishers call out to you in the streets. And that elation is the best reason to don the suit once more and remind yourself that with great power comes good fun."

Game Informer [68/100]

"Like one of Spider-Man’s arch-villains, Amazing Spider-Man is deceptive. The game displays a lot of promise early on, but it devolves into mediocrity after you’ve invested a few hours learning its basic systems."

Cheat Code Central [80/100]

"This is the real draw of The Amazing Spider-Man. You are Spider-Man. You may not feel it completely (as you would with, say, a Mirror’s Edge-styled Spider-Man game), but there is no doubt that the heart of the game is once again in the free roam. It is fun to beat up bad guys with that particular Spidey flair, but nothing will ever replace the feeling players get while soaring through the city."

IGN [70/100]

"The visuals aren’t stunning, the story isn’t crazy exciting, and the missions get repetitive. But The Amazing Spider-Man is fun to play. Webbing bad guys, finding comics and swinging through the streets of Manhattan entertain, and even though I had the story and most side missions polished off in a little more than 10 hours, I’m still donning the red and blue for web-slinging fun. The Amazing Spider-Man isn’t a great game, but it can be a great time."

Check back to PSU for our review soon.