News PS4 Psyonix Rocket League Rocket League Update 2.64

Rocket League Update 2.64 Rolls Out With Cartman’s Crash Out LTE, Expanded Preset Slots; Full Patch Notes Listed

Psyonix has deployed a new patch for Rocket League this week that adds the new Cartman’s Crash Out Limited-Time Event, as well as expanded preset slots. You can read the full Rocket League update 2.64 patch notes below for more details.

Rocket League originally launched in 2015 as a follow-up to Supersonic Acrobatic Rocket-Powered Battle-Cars, and sees up to eight players duking it out using rocket-powered vehicles to whack the a ball into their opponents goal. The game has seen a huge amount of support post-launch since its original release, and by 2018 had reached 40 million players and sold 10 million units.

Psyonix announced that Rocket League would be transitioning to a free-to-play model across all formats in September 2020, with Cross-Progression also implemented for all cosmetic items players earned, as well as additional competitive tournaments at each rank.


THE HEADLINES

  • •
    Cartman’s Crash Out LTE
    •
    Expanded Preset Slots
    •
    Champions Field Update
    •
    Skip New Player Tutorial
    •
    Nintendo Switch 2 Rendering Enhancements

NEW CONTENT

Cartman’s Crash Out LTE

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    From January 22 at 4 PM PT to February 5 at 4 PM PT, jump into the Cartman’s Crash Out limited-time event and complete Challenges to score new Certified Toppers, and the animated Cheesy Poofs Octane Decal.

CHANGES AND UPDATES

Expanded Preset Slots

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    We’ve expanded preset slots from 50 to 75, giving room for more custom combos! Mix and match items and turn them into ready-to-go rides.

Champions Field update

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    To honor and celebrate the 2025 RLCS 3v3 champions Atomic, BeastMode, Daniel, and Satthew — and the 1v1 champion Nwpo — banners for them have been added to the Champions Field Arena.

Skip New Player Tutorial

  • •
    Players who have already completed the introductory tutorial will no longer be forced back into it when playing on another platform for the first time (excluding Xbox).

Nintendo Switch 2 Rendering Enhancements

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    We’ve made a series of visual and performance improvements for Rocket League on Nintendo Switch 2.•
    Simplified Graphics Settings•
    The Performance/Quality toggle has been removed, as Rocket League on Nintendo Switch 2 now uses the best of both settings.•
    Improved Resolution•
    Docked mode: Resolution is now locked at 1080p, 60 FPS in docked mode.
    •
    Handheld mode: Dynamic resolution now targets 1080p at 60 FPS, but will still reduce resolution as needed to keep gameplay smooth.

    •
    Visual Quality Upgrades •
    Increased world detail
    •
    Higher texture quality in handheld mode, matching docked mode
    •
    Crisper texture detail with increased anisotropic filtering (reduces jagged lines and blurry edges on surfaces)
    •
    Improved lighting effects
    •
    Ambient occlusion
    •
    Higher-resolution shadows

BUG FIXES

Visual

  • •
    Fixed taillight brightness appearing inconsistent across multiple Car Bodies.
    •
    The Heatwave Decal now displays correctly on Lamborghini Urus.
    •
    Fixed an issue where the RLCS ’25 and RLCS ’26 Decals appeared stretched on the hood of the Fennec ZR-F Car Body.
    •
    Fixed an issue where the Chanoir Octane Decal could override the Car Body’s painted trim.
    •
    Fixed an issue where the large screens in Champions Field could display distorted visuals.

Audio

  • •
    Fixed an issue where BMW M4 GT3 Evo’s engine audio was louder than intended.
    •
    Fixed an issue where the Patty Wagon Car Body used the incorrect engine audio during gameplay.
    •
    Fixed an issue where sound effects for the Hologlass Goal Explosion could cut off when triggered during gameplay.

[Source – Rocket League Patch Notes]