First Watch Games News PS4 Rogue Company Rogue Company 1.51 Rogue Company update 1.51

Rogue Company PS4 Update 1.51 Adds Sahara Assault File And Hollows Map

First Watch Games has unleashed the full list of Rogue Company update 1.51 patch notes, which you can download now for PS4. This is a pretty meaty update that adds a wealth of new content such as the Hollows map and Sahara Assault Rifle, plus a range of bug fixes.

Read up on Rogue Company 1.51 below.

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Primary Weapons

New Weapon: Sahara Assault Rifle

Body Damage: 24

Fire Rate: 7.25

Range: 21

Handling: 29

Magazine Size: 20

Reload Time: 2.4

Arren L2-12

Body Damage: 30

Fire Rate: 5

Range: 35.01

Handling: 50

Magazine Size: 12

Reload Time: 1.6

Secondary Weapon

A3 Salvo

Melee Weapon

Baseball Bat

Gadgets

Sticky Sensor

Bounce Grenade

Perks

Berserker

Padded Steps

Bounce Back

Stalker

Life Drain

Lifeline

Active Ability

Arrow Scanner: Fire an arrow that reveals enemies along its flight path.

Passive Ability

Ricochet: Projectiles deal 60% more damage when bounced.

MODES

DEMOLITION

Rounds increased by two per half. First team to reach 9 rounds wins the match.

The cash earned from winning a round has been changed to $6500

The cash earned from losing a round has been changed to $5500

NEW Map Hollows has been added to the map rotation

STRIKEOUT

Tickets increased from 12 to 16

Starting cash changed from $12,000 to $13,000

NEW Map Hollows has been added to the map rotation

We have temporarily disabled the outline on enemies who eliminated you

Wingman Strikeout

Tickets increased from 10 to 12

Starting cash changed from $12,000 to $13,000

Wingman

Rounds changed from BO9 to BO13

Countdown

Rounds changed from BO3 to BO5

Starting cash changed from $12,000 to $13,000

Sabotage

Friendly outline changed from green to blue

Starting cash changed from $12,000 to $13,000

New map rotation

Hollow

Glacier

Canals

Icarus

Custom Games

Wingman added

Wingman Strikeout added

RANKED

Glacier and Arena maps have been removed from the map rotation

NEW LIMITED TIME MODE: ASSAULT (4V4)

The attacking team will try to Assault the active bomb site and plant the bomb. They must do this tactfully though as they have a limited number of respawns.

Each game is a BO7 lasting up to 4 minutes per round

Teams will switch sides after 3 rounds

Both teams begin at 12 respawns

There is a single site the attackers must plant and detonate the bomb at which rotates each round

If the bomb gets defused it will reset and not end the round

If the bomb stays idle for 20 seconds, without the attacking team touching it, it will reset

Maps

High Castle

Favelas

Lockdown

Vice

Windward

Skyfell

Hollows

Canals

Icarus

Glacier

New Map: Hollows

With the information discovered by Gl1tch, Rogue Company has located Jackal’s Hollows Base. Built into an underground cavern in Southeast Asia, this top secret installation is preparing to launch a stealth weapons platform into space. Jackal must be stopped, but in order to do that the Rogues will face off against entrenched defenders among the caves and structures of the facility.

ROGUES

Dahlia

Can no longer link to downed friendly players

Scorch

Overheat: Damage reduced from 5 per tick to 4 per tick

Sigrid

No longer has Evade. Now has a new perk called “Toughen Up which provides 30% reduction from melee attacks

No longer has Tracker Rounds. Now has Life Drain

Vy

No longer has Tenacity. Now has Bounce Back

WEAPONS

Arbitrator (Anvil, Scorch)

Body damage reduced from 104 to 90

HRM-30KS (Dallas, Trench)

Fixed an issue where the max accuracy loss (bloom) was greater than desired

Warrant (Fixer, Sigrid)

Range increased from 12m to 13m

Body damage increased from 20 to 21

Melee Upgrades

Now cost $2500

SMGs

Base now cost $7000

Upgrades now cost $5000

Shotguns

Base now cost $7000

Upgrades now cost $5000

GADGETS

Adrenaline Shot

Base now costs $4000

Level 1 upgrade now costs $2000

Level 2 upgrade now costs $3000

Active Protection System

Level 2 upgrade now costs $3000

Bounce Grenade

Base now costs $5000

C4

Base now costs $5000

Cluster Smoke

Level 1 upgrade now costs $3000

EMP Grenade

Base now costs $4000

Level 1 upgrade now costs $2000

Level 2 upgrade now costs $3000

Flashbang

Level 1 upgrade now costs $3000

Level 1 upgrade no longer affects throw distance. Now increases explosion radius

Grenade

Base cost increased to $5000

Level 2 upgrade increases damage to 150

Molotov

Base now cost $5000

Semtex

Base cost increased to $5000

Smoke Grenade

Level 1 upgrade now costs $3000

Level 1 upgrade no longer slows movement speed

Sticky Sensor

Base now costs $3000

Level 1 upgrade now costs $2000

Level 2 upgrade now costs $3000

Tear Gas

Level 1 upgrade now costs $3000

PERKS

Padded Steps

Now costs $3000

Evade

Now costs $3000

Shredder Rounds

Now costs $3000

Cloaked

Now costs $3000

Berserker

Now costs $3000

Helping Hand

Now costs $5000

Nimble Hands

Now costs $5000

Tenacity

Explosion reduction changed from 40% to 30%.

Upgraded C4 and Grenades will down an enemy who has Tenacity

Bounce Back

Now costs $5000

Headstrong

Now costs $12000

Tracker Rounds

Now costs $12000

Life Drain

Now costs $12000

Resupply

Now costs $11000

MAPS

Canals

Fixed an issue where the camera clipped through the tank near the Bombsite B

Depot

Fixed an issue where players failed to stand up when crouched under a railing in Depot map

Fixed an issue where the player’s camera clipped through an inside wall when panning the camera down

Fixed an issue where players were able to vault on the ledge and onto the shutter covers

Favelas

Fixed an issue where players could land on top of buildings

Fixed an issue where the camera clipped through the wall near black car in the small garage

Fixed an issue where players could go to an unintended area without getting any warning message

Fixed an issue where rocks had missing textures at the edge of the map near Jaguar statue

Fixed an issue where irrelevant shadows appeared in high quality setting at multiple locations

Fixed various areas with graphical corruption

Glacier

Fixed an issue where the door frame flickered near the Attacker spawn

Fixed an issue where players could go to unintended areas by climbing on the zipline near the defenders spawn

High Castle

Fixed an issue where players could access a rock area outside of the map

Fixed an issue where a gap was observed on the floor near the steps next to the Jacuzzi

Fixed an issue where Anvil failed to place his Barricade near the crate on top of the bridge

Fixed an issue where irrelevant shadows were appearing on many walls and corners

Windward

Fixed an issue where the camera clipped through the wall next to the zipline at bombsite B

Fixed an issue where players got stuck when they were in the fruit shop near the concert area

QUALITY OF LIFE

New Match Protection System

Matchmaking is now designed to prevent matches without a full lobby from launching

If a player disconnects from the match during its initial start, the match will end and players will return to the lobby

This will not impact in-progress matches

Increased mini-map coverage radius from 30m to 45m

Fixed an issue where controller players received less vertical kick when aiming at an enemy

When aiming, the mini map is now hidden

Consecutive crouches are now throttled to combat Crouch Spamming

Characters now hold an SMG like it’s an Assault Rifle

The boost bonus amount isn’t being called out in the post-match report

Players can now emote in the game lobby

BUGS

  • Fixed an issue where grenades would not properly be thrown over cover
  • Fixed an issue where players could get into a Ranked party with players more than 6 Division levels apart
  • Fixed an issue where a gamepad menu could become stuck by accessing the scoreboard and hitting back
  • Fixed an issue where players would avoid losing Ranked points if they dropped out of a Ranked match during loading and then rejoined
  • Fixed an issue where the HRM-30KS used the KA30 inventory icon
  • Fixed a typo in the Report menu when using Report Player
  • Fixed the animation of the Solar Flare wrap
  • Fixed an issue where the camera clipped through the wall near the swimming pool
  • Fixed an issue with the Hellfire Protocol Scorch Outfit missing fire in Rogue walk-in animation
  • Fixed an issue where melee weapons dropped by enemies upon death could cause damage to allies when they are thrown at them
  • Fixed an issue where deployed Rogue abilities were not showing up on Gl1tch’s passive
  • Fixed an issue where moving parallel or close to certain walls in the map Skyfell caused the camera to shift into a first person perspective
  • Fixed an issue where Mastery Points abbreviation was unlocalized
  • Fixed an issue where Unknown region was unlocalized on the queue selection screen
  • Fixed an issue where Anvil’s machine gun got attached to Saxophone on the Saxy Dance emote
  • Fixed an issue where Anvil’s Arbitrator had a visual issue with the Base tier icon
  • Fixed an issue where the ‘MASTERY LEVEL UP’ text in postmatch reports was misaligned
  • Fixed an issue where sometimes the getting revived audio stayed in the world at that location
  • Fixed an issue with Vy’s passive health gain audio which played even when the volume was set to 0
  • Fixed an issue where Switch and Xbox One players were unable to mute players
  • Fixed multiple visual issues with Saint Revive Drone
  • Fixed an issue where some On and Off options were unlocalized in the settings menu
  • Fixed an issue on consoles where the APS system display animation was missing for Anvil and Trench
  • Fixed an issue in Wingman where the player would not respawn in the map if they were standing at the edge of the dropship when the timer ran out
  • Fixed an issue where ‘Waiting for party leader to queue’ text overlapped the button ‘GOT IT’ on Ranked Demolition info page
  • Fixed an issue where players failed to rejoin the game session after quitting and relaunching the game
  • Fixed an issue where a disconnected player’s mini map icon gets stuck on the screen

PTS BUGS

  • Fixed an issue where Lancer’s speed buff during her ability was not working
  • Fixed an issue where the progression tab failed to display in post-match screen for Strikeout mode
  • Fixed an issue where Aim Assist would jitter when on a moving target
  • Fixed an issue in Assault where the bomb would not respawn if thrown in the Chimera

Known Issues

  • Subsequent dodge rolling prevents players from moving
  • Due to technical issues the Factory map is being temporarily disabled