News PS4 Roller Champions Roller Champions Update 1.05 Ubisoft

Roller Champions Update 1.05 Adds Cross-Play Invites, Bug Fixes And More

Ubisoft has lifted the wraps off the Roller Champions update 1.05 patch notes for you to gawk at, which comes with Cross-Play invites and a range of fixes for Spectator Mode and the UI.

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  • Players can now invite Ubisoft Connect friends who are playing on other platforms, in addition to their current platform, through the Invite Friend menu.
  • Form a cross-platform group to play any game mode together, including custom match!
  • Make sure that you and your friends have the Crossplay setting enabled, in order to see each other in the menu.



  • Fixed an issue where controls could become unresponsive upon rejoining a match.
  • Players can no longer get stuck in a closed goal after denying a score.
  • AI Players will now pass the ball to teammates not directly in front of them.
  • Custom Match AI Players will no longer get stuck under the goal.


  • Adjusted several cases of too-dark shadows and too-bright highlights in the customizations menu.
  • Fixed an issue where some customization items did not match their previews when in match.


  • Fixed an issue causing an extended loading screen after spectating a match.
  • Changing to the ‘Skater Camera’ while using the ‘Action Camera’ now properly swaps the camera.
  • Fixed an issue where the Spectator Action Camera distance would reset whenever a player grabbed the ball.


  • Players will no longer see the number of fans each player has during the match intro.
  • AI Players can now be removed from custom match lobbies.
  • Fans and Roller Pass progress now properly update following a match.
  • Switch players will now receive a message if an incorrect date and time setting prevents them from accessing the game.
  • Improved reliability of accepting invites to in-progress matches.
  • AI Players can now be removed from custom match lobbies.
  • The scoreboard in the Skatepark is now sorted from highest to lowest score.
  • Multiple causes of crashes or disconnections.