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Sifu Arenas Update 1.22 Now Live On PS5 And PS4, Patch Notes Revealed

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Sifu developer Sloclap has released a new patch numbered 1.22 with a slew of bug fixes for combat and sound design, and multiple fixes brought to the replay editor as well.

The last update Sifu received came with a big expansion for the recently added Arenas mode, which included new locations, challenges, and game modes, touting an additional 10 hours of gameplay all bundled into the fourth free expansion for Sifu.

You can check out the patch notes for yourself below.

Sifu Update 1.22 Patch Notes


  • Multiple bug fixes in the Replay Editor.
  • Multiple crash fixes.
  • Improved lipsync for the Cantonese voiceover.
  • Fixed an issue where Focus attacks could whiff in some cases.
  • Fixed an issue where Sean’s staff is invisible at the start of his second phase after skipping the cutscene.
  • Fixed a blocking issue related to input management in the Training/Lessons menu.
  • Fixed an issue where skipping a cutscene was impossible when using remapped/custom inputs.
  • Fixed an issue where the Main Character would move at unexpected speeds after a Down Attack.
  • Fixed AI collision issues with defeated AI bodies.
  • Fixed AI navigation issue that was blocking progression in the Crossroads arena’s challenges.
  • Fixed a bug preventing Yang from entering the Red Room arena.


  • Fixed the fog effect on “Low” graphics settings in the second and third phases of the Crossroads arena.


  • Added a counter to the Year by Year modifier.
  • Tweaked the Age counter animation for the Vampire modifier.
  • Fixed pop-ups navigation issues.
  • Fixed a corrupted transition on the Arenas’ death screen.
  • Minor changes to the game’s credits.


  • Various updates to the Simplified Chinese localisation based on cultural review.
  • Various corrections to the French localization of the Training mode’s Lessons.

Sound Design

  • Updated the Cantonese voiceover that plays on entering the Squats’ corridor section.
  • Tweaked the subtitle duration on the very first Cantonese voiceline in the Prologue section.
  • Tweaked the Environmental Structure Break SFX’s volume.


  • The Steam version of the “Fist of the Immortal” achievement should now behave the same as on other platforms (obtaining all non-arena-related achievements, instead of all achievements).


  • Added missing changes to the 1.19/1.20 Patch Notes.

Source – [Sloclap]