The director behind the new God of War for PlayStation 4 has shed light on its inspiration for Kratos’ distinctly less rage-fueled incarnation in the upcoming action-adventure title.
Speaking during an interview with VentureBeat, Cory Barlog revealed that the decision to humanize the bearded anti-hero this time around actually came from a script he read on the canceled Star Wars live-action TV series.
“Probably the really small beginnings of this idea, the germination of this — when I was working at [Lucasfilm], I was allowed to go up to the ranch and read the scripts for the [canceled live-action Star Wars] TV show,” said Barlog “It was the most mind-blowing thing I’d ever experienced. I cared about the Emperor. They made the Emperor a sympathetic figure who was wronged by this fucking heartless woman. She’s this hardcore gangster, and she just totally destroyed him as a person. I almost cried while reading this. This is the Emperor, the lightning out of the fingers Emperor. That’s something magical.”
“That first idea, though, was pitching Kratos getting another chance at being a dad,” he said of Kratos’ evolution for the new title. “That was the essence of the pitch. People were kind of looking at me sideways. ‘What are you talking about?’ But you start thinking about it a little bit. How would he deal with that? Just saying, ‘Oh, Kratos wants redemption’ is selfish. It’s old Kratos. It’s self-centered. It has no purpose. But this idea — something beyond him is motivating him to change. He’s known for a long time that he needs to change. But the change is coming from not wanting to repeat the mistakes of his past.”
God of War steals the show at E3 2016, coming to PS4 in 2017
God of War was announced during Sony’s E3 2016 press conference with a lengthy gameplay demo, depicting Kratos and his son embarking on a hunting trip through the forest.
Developer Sony Santa Monica Studio has confirmed that this latest entry in the 20 million+ selling franchise will be based on Norse mythology, and afford Kratos the unique opportunity to finally master his blood-thirsty rage.
In addition, God of War will implement a full-scale RPG system and will not feature any loading times. In terms of performance, the game is currently running at 30fps, and this is the likely target for the final game.
God of War is expected to ship in 2017 exclusively for the PS4. Read our E3 impressions on God of War to see how it’s shaping up.