News PS5 Rebel Wolves The Blood Of Dawnwalker The Blood of Dawnwalker Update 1.0.4

The Blood Of Dawnwalker Update 1.0.4 Adds Stability Improvements & Fixes Quest Progression Blockers – Full Patch Notes Listed

Rebel Wolves has released a new hotfix for The Blood of Dawnwalker on PS5, PC, and Xbox Series X/S, which is now available to download. The main highlight of the update are the various stability improvements to the medieval RPG, while several blockers for quest progression have been ironed out. Other issues remedied include a bug that caused Coen to get stuck in a cave during the Deep Down quest, while Ocha will no longer attack the player when attacked by guards. You can read the full The Blood of Dawnwalker update 1.0.4 patch notes below for more details.

The Blood of Dawnwalker was released on September 2, 2026 and is the debut title from Rebel Wolves, a studio that is comprised of a number of CD Projekt RED veterans. You can read our full verdict on the game here.


Highlights:

  • Improved the game’s stability.
  • Fixed several issues that blocked quest progression.
  • Fixed an issue that blocked players from saving the game.
  • [STEAM ONLY] Connecting controllers with the outdated GameInput software should no longer cause FPS drops.
  • Torches can no longer grow uncontrollably.

Full list of changes:

Stability

  • Multiple improvements to the game’s stability.

Gameplay

  • Fixed an issue that blocked the tutorial progress if Voracious Bite was used a bit too fast.
  • Fixed issues that caused Coen to get stuck inside certain houses with no way of getting out.
  • Crake can now talk to Coen even during his training sequence.
  • Dead NPCs can no longer start dialogues.
  • Fixed an issue that disabled blocking under certain circumstances.
  • Fixed an issue that blocked players from saving the game.
  • Adjustments to controller dead zone and input issues while sprinting.

Quests

  • Ocha will no longer attack Coen when attacked by guards.
  • Fixed an issue that caused Coen to get stuck in a cave in the “Deep Down” quest.
  • Fixed an issue that caused Murohn to not spawn under certain circumstances.
  • Fixed an issue that caused one of the possible solutions for the “Hive and Seek” quest to end prematurely.
  • Progressing the “On the Run” quest no longer causes infinite loading.
  • “A Lone Wolf’s Hunt” now appropriately shows the difficulty level.
  • Fixed an issue that caused a soft-lock after following Sara.
  • Investigating the rag is now optional in the “Smoke and Ashes” quest.
  • Fixed an issue that caused a blocker in “The Heart Wants What It Wants” quest.

Art

  • Coen and Iorgu will now drink from their cups even on low graphical settings.
  • We are no longer using that one red pipe asset we weren’t supposed to use.

Audio

  • Fixed issues that caused music to stop playing in the prologue.

Miscellaneous

  • [STEAM ONLY] Connecting controllers with the outdated GameInput software should no longer cause FPS drops.
  • Torches can no longer grow uncontrollably.
  • Fixed an issue that prevented Quality preset mods from applying properly.

Plugin

  • [PC ONLY] Fixed issues with VSync when using FSR Frame Generation.

[Source – The Blood of Dawnwalker Patch Notes]