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Tomb Raider I – III Remastered Challenge Mode Patch 3 Out Now, Adds 60 FPS For Classic Graphics Mode – Full Patch Notes Listed

Tomb Raider I – III Remastered: Starring Lara Croft has received a new update today courtesy of Aspy Media, which comes with a number of bug fixes across all available platforms. One of the main highlights however is the addition of 60 FPS for Classic Graphics mode, allowing for a smoother gameplay experience, as well as a Brightness Slider for all three games. You can read more details in the Tomb Raider I – III Remastered Challenge Mode Update 3 patch notes below.

Released on PS5, PS4, PC, Nintendo Switch, Xbox Series X/S, and Xbox One in February 2024, Tomb Raider I – III Remastered brings PSOne classics Tomb Raider, Tomb Raider II, and Tomb Raider III together in one package, featuring enhanced visuals, modernised controls, and various other quality-of-life improvements. In addition to the main games, the bundle also contains the expansions Unfinished Business, The Golden Mask, and The Lost Artefact. You can read our review here.


NEW FEATURES

All Platforms

  • Brightness Slider: Change the brightness of any level across all 3 games (best results with intended use in HD Graphics Mode).
  • 60 FPS in Classic Graphics Mode: Framerate is now 60 fps in Classic for a seamless gameplay experience on any console.
  • Pickup Highlight: Key items Lara can pick up are now brighter and more visible in HD Graphics Mode.

BUG FIXES

Multiple Platforms

  • Fixed a clipping issue in Natla’s Mines where the character could pass through the boat.
  • Fixed a UI bug where harpoon gun ammo counts were not displayed.
  • Added missing descriptions for several modifiers in Challenge Mode.
  • Fixed a physics issue in the Living Quarters where Lara remained hanging in the air.
  • Fixed a visual rendering issue in Tomb of Tihocan where boulders would flicker in and out of view.
  • Improved the reliability of executing a running Swan Dive when using touch controls.
  • Fixed a grab-mechanic issue in The Cistern level for ledges.
  • Fixed an issue where inverse controller settings were not applied correctly.
  • Changed the default value for “Retro FPS” to enabled across all applicable platforms.
  • Improved ladder mounting mechanics in the Opera House level.
  • Fixed a sequence breaking issue in Atlantis where backflipping with Tank Controls bypassed lighting triggers.
  • Fixed a bug where the last used Challenge Mode outfit incorrectly persisted in normal levels and Lara’s Home.
  • Corrected a tooltip error regarding game completion requirements for the Golden Pistols.
  • Fixed a bug preventing Photo Mode from opening correctly without extra input.
  • Fixed a collision issue in the City of Khamoon where Lara could fall through a half-opened trapdoor.

PS5

  • Fixed “Crocodile Rock” achievement unlock.
  • Fixed Lara’s wetsuit transition not appearing in HD in Diving Area.
  • Fixed All Weapons modifier failing to grant the assault rifle.
  • Fixed missing burning visual effects on Lara after being hit by a flamethrower in Opera House.

PS4

  • Fixed an API issue that prevented patch updates from completing on specific versions.
  • Fixed a bug in the Society of Raiders system where Golden Pistols remained locked.
  • Fixed inconsistencies in the unlock description text for the Paragon of Peace outfits.
  • Fixed a localization issue where the US version of menu backgrounds failed to display.

Switch 2

  • Fixed an issue in St. Francis Folly where Lara and lions could become stuck in corners.
  • Fixed a softlock in Highland Fling caused by Lara getting stuck after jumping onto a rock.
  • Fixed environmental clipping issues involving the T-Rex upon its defeat.
  • Fixed a collision bug allowing characters to clip through the Cargo Plane’s cockpit.
  • Fixed flickering “Goo” textures in Room 3 of the Reunion level while in Classic Mode.
  • Fixed flickering textures in the Shakespeare Cliff secret area while in Classic Mode.
  • Fixed missing enemy spawns in the Caves of Kaliya when utilizing type modifiers.
  • Fixed glitched enemy spawns in Lud’s Gate when using the randomizer.
  • Fixed an issue in the Crash Site where the airplane cargo door failed to open.
  • Fixed a softlock where the T-Rex bite failed to trigger a death screen.

iOS

  • Improved stability to prevent random freezing during prolonged gameplay sessions.
  • Fixed an issue where control scheme changes were not applied.
  • Fixed a bug causing the application to restart when returning from the background in The Caves.
  • Added the missing “Restore from Cloud” option to the Load Game screen.
  • Fixed an issue where cloud sync confirmations appeared without an active internet connection.
  • Fixed a progression block in Tomb Raider 2 after picking up the Seraph.
  • Fixed a bug where the outfit screen remained locked after registration.
  • Fixed a navigation issue where the “Download Assets” option was unreachable.
  • Improved the responsiveness of controller connection notifications.
  • Fixed a UI overlap issue in the Spanish localization of the Tank Controls description.
  • Fixed untranslated text in the Data Collection Agreement across all languages.
  • Fixed untranslated terms within the Modifiers menu for all languages.
  • Fixed the New Game+ banner on iPad for correct centering and placement.
  • Fixed transparency issues for several textures in Classic Graphics Mode.
  • Fixed an issue in Lost Valley where an immobile T-Rex appeared incorrectly when using modifiers.
  • Fixed a bug in Fool’s Gold where a circuit board was invisible in the inventory.
  • Improved the mounting mechanics for the red motorcycle in Cold War.
  • Improved camera and collision behavior during combat in narrow environments.
  • Fixed missing collision on hanging walls in 40 Fathoms.
  • Improved the exit path from the underwater tunnel in Opera House to prevent drowning.

Android

  • Fixed an issue where the “Top of the Food Chain” achievement failed to unlock.
  • Fixed a crash that occurred when proceeding to a level after launching the title.
  • Fixed a bug where dying in observation mode resulted in a loss of movement.
  • Fixed an issue where classic outfits were not correctly equipped in Challenge Mode.
  • Fixed a bug where the Pickup Highlight option was non-functional.
  • Fixed the Flare button position on narrow screens.
  • Fixed an issue preventing users from taking photos in Photo Mode.
  • Fixed UI functionality issues when running on secondary screens.
  • Fixed an achievement logic error where “Fish out of Water” was incorrectly granted or withheld.
  • Fixed various text mismatches and description errors in the Challenge Mode menus.
  • Fixed a black screen issue occurring after interrupting the title during gameplay.
  • Fixed an inconsistency where the level end sequence was missing.
  • Fixed a softlock at the end of the “It’s a Madhouse” level.
  • Fixed a softlock at the end of the “Area 51” level.
  • Fixed a softlock at the end of the “City” level.
  • Fixed a softlock at the end of the “Temple of Puna” level.
  • Fixed a visual flickering issue with the Hyper Armor indicator during status depletion.
  • Fixed an issue where users could perform actions while the inventory was open.
  • Fixed a cross-title audio bug where TR1 audio played during TR2 and TR3.
  • Fixed text misalignment in the Control Mode description.
  • Fixed a graphical bug where cinematic screens would show the previous screen in the background.
  • Fixed a functional issue with the L2 button on the Modified Levels screen.
  • Fixed an issue where refunded purchases did not correctly update the app state.
  • Fixed low-resolution textures on the Bloody Classic and Flying High outfits.
  • Fixed skin clipping issues for the Flying High outfit in Photo Mode.
  • Fixed skin clipping issues for the Honorary Damned outfit in Photo Mode.
  • Fixed an input bug causing double taps in the Select menu via touch input.
  • Removed a hidden button in the Outfits screen that caused navigation blocks.
  • Fixed a mapping error where the PS4 controller touchpad incorrectly triggered L2 actions.
  • Fixed a visual bug in the Outfits screen where the scroll bar would enlarge incorrectly.
  • Improved slider behavior and added missing button indicators in the Size and Opacity settings.
  • Added visual feedback to sliders to indicate when they are active.
  • Improved the visibility of border highlighting in the Options screen.
  • Added a missing highlight to the Register button in the Main Menu when using a controller.
  • Fixed a UI issue where the Flare button persisted after being thrown.
  • Fixed a UI issue where the Flare button persisted after being thrown underwater.
  • Fixed a UI overlap in the Russian localization of the EULA document.
  • Improved UI consistency for the Downloads screen.
  • Improved UI consistency for the level end statistics screen.
  • Improved UI consistency for the exit game screen.
  • Fixed the placement of the “Back” button across all UI areas.
  • Improved UI consistency for the Data Collection Agreement.
  • Improved UI consistency for the EULA font design.
  • Added missing highlights for the Glasses and Golden Guns buttons.
  • Removed accessible hidden buttons in the Main Menu.
  • Improved UI consistency for the “You Died” screen button scaling.
  • Improved UI consistency for the inventory design.
  • Improved UI consistency for the Buttons Size and Opacity menu.
  • Improved UI consistency for the Options pop-up menu.
  • Fixed virtual control positioning to ensure consistency across levels.
  • Improved UI consistency for the Outfits screen elements.
  • Improved UI consistency for the Options screen design.
  • Improved UI consistency for the Load Game screen.
  • Fixed text descriptions in the “Purchase Full Game” pop-up.
  • Fixed alignment issues for the registration text in the Society of Raiders link.
  • Fixed an issue where guns were missing in Lara’s Home.
  • Fixed dysfunctional cloud storage buttons.
  • Fixed an issue where the 3D render aspect ratio failed to update.

PC

  • Fixed an audio issue in the Aldwych level where a loud popping sound occurred at the end of a track.
  • Fixed a bug where unlocking an outfit did not correctly update accessibility in the campaign menu.
  • Improved swimming responsiveness and fixed issues with Lara being pushed incorrectly by water currents.
  • Fixed an issue in Sleeping With the Fishes where players could become stuck in the geometry.
  • Fixed an issue in Sleeping With the Fishes where guards could become stuck in the geometry.
  • Fixed an issue in the Shakespeare Cliff modified level where enemies could spawn already dead.
  • Fixed a HUD issue where various statistics were missing from the scoreboard.
  • Fixed visual inconsistencies for the Flying High outfit in Tomb Raider 1.
  • Fixed a bug where Dragon Warrior outfit bonuses were incorrectly active in regular campaign levels.
  • Fixed an issue in the City modified level where Sophia Leigh could get stuck in an animation loop.
  • Fixed a gameplay bug in Home Sweet Home where Lara would fire flames uncontrollably and could not use firearms.
  • Fixed an animation break for the Speed Demon outfit during air rolls.
  • Fixed a camera glitch in Kingdom when stepping into the arena center.

[Source – Tomb Raider I – III Remastered]