Troy Baker has revealed during an interview with GamesRadar+ that he originally turned down the starring role in MachineGames’ Indiana Jones and the Great Circle .
Baker, who has featured in many triple-A releases including The Last of Us, BioShock Infinite, and Uncharted 4: A Thief’s End, admitted he was “scared” he wouldn’t be able to pull off the role of the famed explorer.
I originally passed [on the Indiana Jones role] because, truth be told, I was so scared that I would not be able to pull it off. And fortunately, [voice acting director] Tom Keegan saw past my insecurities and encouraged me to put myself on tape for this still.
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We saw over 1000 people for this role, and so not only am I in competition with all those truly talented people, but I’m also in competition with myself,” he said. “And the beauty of this is that it’s not about ‘can you make a bang-on impression?’, it’s ‘can you help us feel like this is an authentic Indiana Jones?’ Because that’s what the core of all this is: does this feel like it’s an authentic Indiana Jones?
And then finally, there was a Zoom call with the MachineGames team, and also Tom Keegan and Todd Howard, and they said ‘we want to walk you through the story’ – and where I was nervous and insecure before, by the time they were done walking me through the story, I was beyond excited. I went from ‘I hope I get this job’ to ‘I really, really wanted it.’
MachineGames recently dropped off a fresh batch of details on the upcoming adventurer, stating it will include separate difficulty settings for combat and puzzles, but won’t feature a Photo Mode. In addition, Indy’s much-anticipated globetrotting outing is by far the longest game the developer has worked on, featuring nearly four hours of cutscenes.
Indiana Jones and the Great Circle is due out on PC and Xbox Series X/S in December 2024, and will arrive on PS5 in Spring 2025.
[Source – GamesRadar]