Ubisoft Montreal has pledged to deliver a better post-launch DLC effort for stellar stealth outing Assassin’s Creed: Brotherhood in comparison to its predecessor.
Chatting with the folks at CVG, producer Vincent Pontbriand conceded that the company’s efforts with Assassin’s Creed II DLC resulted in many fans feeling “cheated,” and moved to reassure gamers that it aims to improve things with Brotherhood.
"We wish to [do better]. I think people felt cheated at the impression that there was stuff that didn’t make it into the game. It’s frustrating since I can understand that view but it wasn’t our intentions at all,” he commented.
"We want to give more of the game so we have plans for post-launch DLC. It’s a mix between maintaining shelf life," he continued, stating that extending the game’s life cycle "is going to be easier with multiplayer."
"It’s obvious what you can do with that. It’s harder to expand it story wise in terms of single-player because otherwise you never have closure, you have to re-open doors if you know what I mean. It’s a calculated risk.
"Then on my side people want to go on vacation so I have to manage who gets to go, who gets to stay and work on that."
Ubisoft head honcho Yves Guillemot confirmed earlier this week that ‘something around Assassin’s [Creed]’ would be released in 2011, though whether or not this pertains to Brotherhood DLC remains to be seen.
Check out our review of Assassin’s Creed: Brotherhood here.