Naughty Dog has confirmed that it will not implement a character progression system in Uncharted 4: A Thief’s End, explaining the hotly anticipated action-adventure sequel is sticking firmly to its roots.
The studio was asked by PlayM (via SegmentNext) at Gamescom 2015 last week if it considered going down a similar path to The Last of Us, in the sense that the game utilized a progression system for its main protagonist.
In response, Naughty Dog Community Manager, Arne Meyer, confirmed that Nathan Drake’s final outing will be adhering to the series template, and that a progression system would only disrupt the flow of Uncharted 4. The Last of Us is a more methodical, slower paced romp, while Uncharted is more action-packed with faster gameplay.
Meyer added that the recent E3 demo acts as something of a summary of what Uncharted 4 has to offer, not mention an impressive showcase for its visuals.
Uncharted 4: A Thief’s End is due out exclusively on PlayStation 4 in spring 2016. Curiously, a Naughty Dog rep said recently that the sequel is still ‘quite early‘ in development, with the team still changing and chopping various elements.
The California-based developer also spoke highly of the PS4’s raw horsepower, and said we can expect lots of exploration in the game. Check out the full E3 2015 gameplay trailer here and have a look at our Uncharted 4 impressions here.