Developer Wolfeye Studios has galloped into the sunset with a bag full of Weird West update 1.14 patch notes in its saddle bag, which comes packing a range of key bug fixes including ironing out a pesky progression block issue.
Giddy up and have a gander at the latest Weird West patch notes below.
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- Fixed bug where some town locations would not go abandoned after wiping their population
- Fixed blocker bug that can happen in Protector Journey where either Maryann or West Standing Woman refuses to talk to you despite the objective leading you to them
- Hide the rival distillery sidequest location until the sidequest is active to avoid stumbling out of context on a bunch of raging farmers attacking you on sight
- Fixed a couple of Russian translation issues with Vendetta dialogs
- Fixed rare blocking bug with the Crime & Punishment side quest where the Oneirist enrolled for the Ritual would decide to be the quest giver for the Once Upon a Dream Side Quest
- On PC, force the game to startup Full Screen rather than borderless to avoid resolution issues
- Fixed Localization issue in Traditional Chinese with the golden shovel and erroneous punctuation in some of the Protector Journey starting dialogs
- Cleaned up Thriving Place of occurrences where NPCs would walk into fireplaces or damage themselves on pickups lying on the ground which could result in a weird mess with the AI Detection/Awareness system
- Fixed various bugs with the wrong weapon being the one equipped or assigned to the Quick Swap slot when multiple variations of the same base weapon exist in inventory
- Increased some of the AI Barks cooldowns to ease a bit the rate at which companions speak