News Omega Force PS5 Wild Hearts Wild Hearts Update 1.022

Wild Hearts Update 1.022 Patch Notes Confirm More Fixes, Balance Adjustments

Omega Force has bared its claws and teeth with a list of Wild Hearts update 1.022 patch notes for your consumption, with a bunch of new balance adjustments and bug fixes rolling out for PS5, PC, and Xbox Series X/S owners.

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Balance Adjustments

  • The following adjustments and modifications have been made to the Claw Blade:
    • The claw gauge will not decrease when performing Wingblade Spin Slash when the claw is lodged in a Kemono.
    • Fixed an issue where it was still possible to continue triggering downward Wingblade Spin Slash even after the claw gauge was depleted.
    • Greatly reduced the gauge consumption of the Wingblade Crescent Slash when the claw is lodged in a Kemono.
    • Added invincibility frames at the beginning of Wingblade Crescent Slash when the claw is lodged in a Kemono.
    • Reduced the power of the Wingblade Crescent Slash.
  • It will now be possible to use resonance to recover Karakuri Thread after performing a Basic Karakuri combo attack with the Bow.
  • Reduced the amount of Stamina consumed when dodging with the Bow.
  • Increased the amount of Karakuri Thread generated by the Karakuri Katana.

Fixes

  • Fixed an issue where the Torch Basic Karakuri could be used at a wider range than intended.
  • Fixed an issue where Talismans obtained from defeating Murakumo or Volatile Murakumo only carried the Wind Boost skill. Added Talismans with other skills.
  • Fixed an issue where the “Food you were processing is ready.” notification appeared in Minato even when the processing was not complete.
  • Fixed an issue where the armor image was not grayed out on the Cladding Production screen when the player had insufficient materials.

[Source – Wild Hearts Patch Notes]