Omega Force has bared its claws and teeth with a list of Wild Hearts update 1.022 patch notes for your consumption, with a bunch of new balance adjustments and bug fixes rolling out for PS5, PC, and Xbox Series X/S owners.
Balance Adjustments
- The following adjustments and modifications have been made to the Claw Blade:
- The claw gauge will not decrease when performing Wingblade Spin Slash when the claw is lodged in a Kemono.
- Fixed an issue where it was still possible to continue triggering downward Wingblade Spin Slash even after the claw gauge was depleted.
- Greatly reduced the gauge consumption of the Wingblade Crescent Slash when the claw is lodged in a Kemono.
- Added invincibility frames at the beginning of Wingblade Crescent Slash when the claw is lodged in a Kemono.
- Reduced the power of the Wingblade Crescent Slash.
- It will now be possible to use resonance to recover Karakuri Thread after performing a Basic Karakuri combo attack with the Bow.
- Reduced the amount of Stamina consumed when dodging with the Bow.
- Increased the amount of Karakuri Thread generated by the Karakuri Katana.
Fixes
- Fixed an issue where the Torch Basic Karakuri could be used at a wider range than intended.
- Fixed an issue where Talismans obtained from defeating Murakumo or Volatile Murakumo only carried the Wind Boost skill. Added Talismans with other skills.
- Fixed an issue where the “Food you were processing is ready.” notification appeared in Minato even when the processing was not complete.
- Fixed an issue where the armor image was not grayed out on the Cladding Production screen when the player had insufficient materials.
[Source – Wild Hearts Patch Notes]