2K Marin: Blu-ray hasn't benefited PS3 BioShock
- Posted August 29th, 2008 at 05:08 EDT by
- 3,901 views
- 29 Comments
Speaking to Videogamer.com, associate producer Melissa Miller has stated that Blu-ray support "hasn't made much difference" to the PlayStation 3 version of acclaimed aquatic shooter BioShock.
Instead, developer 2K Marin is aiming for graphical parity with the original, rather than dialing things up to take advantage of Blu-ray's greater storage capacity.
"In terms of specific things, it hasn't made much difference," Miller commented. "The original game fit on a 360 disk so it wasn't like we were in need of room. We've tried to do what we can to make sure that the PS3 looks just as great as the 360, but in terms of necessarily utilising something specific about Blu-ray, to my knowledge, Blu-ray hasn't necessarily made a huge difference."
Bioshock hit Xbox 360 and PC last August, with the PS3 version due for release on October 21 in the States and October 24 in Europe. The absence of visual upgrades aside, PS3 owners will reap the benefits of the delay in the form of exclusive Challenge Room levels and numerous tweaks.
Frankly we're just glad the game's coming to PS3 at all. A Bioshock film is also in the works, courtesy of Universal Pictures and Pirates of the Caribbean director Gore Verbinski.
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supergem
- 5:28am BST - August 29th, 2008
- 3
that's right, the level-based games like bioshock do not necessarily require that much space blu-ray can provide. The developers usually fill the disk with uncompressed data (which actually gives some advantage - it isn't necessary to spend cpu time and RAM for decompressing) and then claim that "the game wouldn't fit on DVD"
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I95SOUTH |
I95SOUTH- 6:58am BST - August 29th, 2008
- 7
Why buy then. You've had all this time to make it 10x better and what you do, you take all this time to made a port. You had enogh time to show and prove to ps3 consumer that you are a big dog when it comes dev's games. This how you kill sells with me. You can take it to the ps3 when you make games for it. We don't just want a port we want a powerful game. We going on or 3rd year for the ps3 and its about time now for these dev's to start pushing the ps3 if they started or aleast tried at the beginnig then they would be on point to do something good with the game. If I can get one 3rd party dev to make a muitlplatform game that pushes the ps3 even thou its on the other system as well then I will make sure that I buy all of that dev games.
psn id: I95SOUTH
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Potassium
- 7:50am BST - August 29th, 2008
- 8
Imagine Miyamoto suddenly decide that he shall port Wii Sport to the PS3 while aiming for graphical parity with the original. I guess he can also state that Blu-ray support "hasn't made much difference" to the game. You know, HD video support also wouldn't make much difference either, and so on.
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unreal310 |
Loy310- 9:14am BST - August 29th, 2008
- 10
Talk about spin, Just about sick of these DEV downing the PS3 because of their own shortcomings. The title is misleading, here let me fix it.
2K Marin: We fail to take advantage of Blu-ray on the PS3, BioShock will not benefit from its awesomeness.There fixed. -
Atreides
- 10:26am BST - August 29th, 2008
- 11
When you PORT a game from one platform to another you cannot expect it to be much more than a direct copy. Since it fits on a DVD9 on the 360, there isnt much need for the superior BluRay space.
Even if there was exclusive content added, that wouldnt amount to very much in size, not something that would require a BluRay disc, like say MGS4. Thats what you get with a port. If you were, to say, port DOOM 1 to the PS3, it would STILL be DOOM 1. Its not a remake, its a port. Its content, media, and size are all pretty much already established base on its original target and distribution media.
Even though BioShock is a next gen (or should we say this gen now?) game, its target distribution media is last generations media format, and nothing short of doubling the game content will put much of a dent in a BluRay.
None of you are complaining about the many other games that are ports (even if some are simultanious release ports) that are not taking advantage of BluRay, such as GTAIV, UT3. SoulCalibur, well pretty much any game thats on both platforms. So why make such a big deal about 2k Games?For the most part, unless a game is exclusive, or designed for the PS3 first, it will not benefit greatly from BluRay.
To those that say that leaving uncompressed data on the disc is better, its not. Not by a long shot. The PS3 can decompress large chunks of data directly in RAM much, much faster than it can read the same data off of a BluRay disc. When you try decompressing large data files on your PC (which I assume is where you are getting the idea that decompression is ungodly slow), the majority of the time spent in your zip app, is spent reading from and writing back, to the HDD. The actual time spent decompressing is minimal in comparision.
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amanandhismoney
- 10:48am BST - August 29th, 2008
- 12
At least we get a version of the game w/o going out and buying a 360. There's no point for them to upgrade this game especially for Blu-Ray aside from some extra content possibly. Otherwise, I'd rather they spent time making Bioshock 2 or whatever their next project is and make that the best they could then receive a graphically enhanced old game.
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NL_Buddha |
NL_Buddha- 10:54am BST - August 29th, 2008
- 13
It is on par because it would be to much work to change it all to be PS3 specificly programmed. It is easier for them to port it and make minimal changes. If it fits on a DVD then of course Bluray won't make that much difference. I am just sick of the cross platform grafic comparisions. Comparing exclusive games is the only way to do it. People think I will comp[are the same game but then you will see little difference because the same company has just taken the same basic even and made very little changes for each platform.
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rexdeath |
rexdeath- 11:33am BST - August 29th, 2008
- 18
Well the game wasn't exactly designed for PS3 so I wouldn't have expected it to take full advantage of blu-ray but I am expected to see better and more stuff for the PS3 version, especially for waiting more than a year longer than everyone else.
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smallvillefreak
- 12:04pm BST - August 29th, 2008
- 19
There's a difference between it hasn't mad a difference and we haven't done anything to utilize it's capabilities, because like every other developer, we get so much money from Microsoft that we don't improve on the work we do for them because they might get pissed!!!!!!!!!
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Free_Agent
- 2:51pm BST - August 29th, 2008
- 21
Who cares really. It's not a big deal, they just didn't need the extra space. People are saying "there not trying hard enough", but that's just stupid. If you guys really wanna play the best experiance bioshock offers, buy it for pc, like most games.
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Girugamesh |
Shidousha- 7:33pm BST - August 29th, 2008
- 23
@11
There are still MANY things that make compressed things much better than uncompressed.
And they can also load on the textures on a Blu-ray and have the cell processor to be able to actually process them all, since it's so damn powerful.
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PS3-The Ultimate Machine
- 2:11am BST - August 30th, 2008
- 25
It is after all just a port,did anyone even expect anything different?
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Hyourinmaru |
DAT1AZNPAN- 3:05am BST - August 30th, 2008
- 26
obviously if thyey simply did a PORT >.> if this game was bulit from scratch on the ps3 that would be a different story
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