Breaking Killzone 2 details on Cell usage and more

  • Posted June 24th, 2008 at 14:03 EDT by
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  • 45 Comments

As the latest Electronic Gaming Montly hits subscribers, details on the upcoming PS3 exclusive Killzone 2 are leaking onto the net. A few facts include Guerrilla's use of the Cell processor as well as background updates on a few of the returning characters from the Killzone universe.

According to the 12 page preview in EGM, Killzone 2 will be utilizing a whopping four and a half of the six cores in the Cell processor. For technically a first generation title (it's Guerrilla's first PS3 game), that's quite remarkable.

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“Sony basically has an international forum for sharing character technology, animation tools and graphics shaders." said Guerrilla Games’ Technical Directer Michiel van der Leeuw. "We’ve even taken a few tricks directly from the Resistance guys at Insomniac, and we’ve even been talking directly to the God of War guys in Santa Monica."

Other details from the magazine preview:
- There will be more than just the Arc Cannon when it comes to Helgast weather-controlling weapons
- Don't expect all the levels to appear the same, some levels will highlight the "natural beauty" of Helghan
- Templar is now a Colonel and commands a Cruiser called New Sun

Stay tuned to PSU.com for more information.

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What are your thoughts?

  1. kidkotic2001 | hotshot2001

    • 2:07pm BST - June 24th, 2008

    I cant wait for this game oh wait I have been waiting for it this long. Well eitherway I hope its not another haze

  2. Hyrius

    • 2:09pm BST - June 24th, 2008

    Can some post ( or pm ) me the scans ?

  3. Casual

    • 2:09pm BST - June 24th, 2008

    wow another freaking FPS

  4. Limanima | Limanima

    • 2:10pm BST - June 24th, 2008

    Let's c what will come from KZ2. It better be good...

    I wonder what "four and a half core" means...

  5. Girugamesh | Shidousha

    • 2:10pm BST - June 24th, 2008

    I'm not usually the one to scream 'old', but this is about 4 days late.

    Anyways, I can't wait for more info on this game. Hopefully we'll see a new level at E3.

  6. RuiyJR | Tseska_922

    • 2:11pm BST - June 24th, 2008

    man it's cool

  7. Carl | almighty-slayer

    • 2:20pm BST - June 24th, 2008

    Christ, that is amazing. Well done Guerilla.

     

    Can't wait for Fb 09, i loved the original!

  8. NitroMikeo

    • 2:32pm BST - June 24th, 2008

    Lets just hope this game is as awesome as it sounds.

  9. MAX PAYNE | RoaringHawk

    • 2:53pm BST - June 24th, 2008

    Notice how they didn't say anything about the A.I.?

    I hope I will be proven wrong, but I think they're not working on it too much.

  10. TekkenLord | HitMan00

    • 3:16pm BST - June 24th, 2008

    don't like FPS, but this and resistance 2 are the only fps that got me all hype.

  11. Girugamesh | Shidousha

    • 3:17pm BST - June 24th, 2008

    @MAX PAYNE

    Actually, they talk about it in nearly every interview. They said that they've made the AI quite impressive.

  12. CHRISBOSH | tatti

    • 3:29pm BST - June 24th, 2008

    PSN ID: tatti

    Yeah, baby!!!!!!!!!

    What in the world does this mean "4 1/2 cores out of six" mean??!!

  13. evilmonkey501 | evilmonkey501

    • 3:33pm BST - June 24th, 2008

    this will not be another haze....and 4.5 cores means its almost out of processing room....I believe you can only use 5 out of six at 1 time.....

  14. princevegeta1980

    • 3:44pm BST - June 24th, 2008

    Please guerrilla, don't let this be a let down like haze!

  15. BeeStong

    • 3:46pm BST - June 24th, 2008

    Good news for Killzone

  16. Lp47PS3 | Lp47

    • 3:53pm BST - June 24th, 2008

    God of War 3 must be good. I'm thinking the guys at Santa Monica have a nice suprise for us at E3.

    - I like how Sony devs help each other out.

  17. NYFAN | Lp47

    • 4:05pm BST - June 24th, 2008

    @ Carl Do you think they will have clan support for the online?? If they do then we should get the other guy's in on this...

  18. terminator12259 | tacitassassin25

    • 4:20pm BST - June 24th, 2008

    this game better get good reviews or i am goin to be very upset

  19. Shin-Karazu | shinkarazu

    • 4:37pm BST - June 24th, 2008

    Its cool to see developers helping each other out.

  20. Emo-Mercenary | Clarky-132

    • 4:47pm BST - June 24th, 2008

    O M G This game will be stunning, probably the most technically and graphically stunning FPS there is. Seriously, GG's first game uses 4 out of 6 of the Cell processors.. I seriously can't wait for this game.

  21. edward_moffet | edd

    • 5:05pm BST - June 24th, 2008

    no you can use six cores out of 8 (1 of them is a failsafe and another is reserved for the OS) its technically using 75% power then but its probably less than that because theres more optimation techniques to be discovered im sure

  22. tanner1 | OB1K

    • 5:10pm BST - June 24th, 2008

    I heard that the ps3 has 8 cores not 6

  23. gameoholic | Demented007

    • 5:18pm BST - June 24th, 2008

    This game will be tight! 4.5 cores is a huge start for a dev companys first PS3 title. I can't wait and see, what utilizing all 6 cores will do! Whats even cooler, is that KZII will be using only 40-50% of the PS3s power. Too bad that they can't use the other 2 cores on the cell chip. PSN ID-Demented007

  24. rexdeath | rexdeath

    • 6:00pm BST - June 24th, 2008

    I'm really excited about this game being shown at E3 because all they've shown us is graphics really and they must show the gameplay more the next time they do a 'killzone media blowout'

  25. ephracis | ephracis

    • 6:01pm BST - June 24th, 2008

    @tanner1

    The PS3 has sixth SPE (Synergestic Processing Elements) and one PPE (Power Processing Element). There is a seventh SPE which is dedicated to security and the operativ system (XMB). There is also the last and eight SPE which is disabled and cannot be used by anything (due to production yields).

     

    Read more on wikipedia: http://en.wikipedia.org/wiki/PlayStation_3_hardware#Central_processing_unit

  26. gingo | gingo

    • 6:06pm BST - June 24th, 2008

    psn id: gingo... i know some people are sceptical about this game but i am really looking forward to it hopefully its not another haze and ends up being a letdown

  27. stovich | TasteLikeBurning

    • 6:22pm BST - June 24th, 2008

    I love how they're networking among other developers. It's a great "lead by example" lesson, especially since 3rd parties are complaining about how hard it is to program for the PS3.

  28. yoboyrob9041226 | BIGROB904

    • 6:31pm BST - June 24th, 2008

    i cant wait so many good games coming.

  29. Lopaz_14

    • 7:49pm BST - June 24th, 2008

    I hope this game has really good gameplay. It will take an incredibly good game to be as good as MGS 4.

  30. Fiddlesworth

    • 8:03pm BST - June 24th, 2008

    I love how sharp and clean the game looks already, with a smooth framerate to boot. They just need to sort out those little loading hitches when moving through to the next area.

  31. TwiSta | TwiSta

    • 8:26pm BST - June 24th, 2008

    Thank god there's gonna be levels with "natural beauty" I was getting a bit worried that all the levels were gonna look like the demo.

  32. gameoholic | Demented007

    • 8:33pm BST - June 24th, 2008

    Ok guys, KZII will not be like Haze. Remember, Haze was published by Ubisoft, made by Free Radical. For one, Ubisoft sucks, especially when it comes to PS3. Ubisoft is in love with MS! Free Radical was only funded so much $ to make it, and it sucked. Sony is funding KZII, with a $60m mark, with 4yrs+ development behind it, BIG DIFFERENCE!!!! PSN ID-Demented007

  33. nastanley

    • 8:54pm BST - June 24th, 2008

    This just makes me want this game more and more. Only Sony's developers can better utilise the ps3 at the moment. I really don't believe Kojima san utilised the ps3 to its maximum as he claims for MGS4. I am glad the KZ2 is looking awesome even though it utilises only 4.5 of the cell's processors. I wonder how the game would look like if they utilised all these processors...Well hope the other developers will learn from this.

    Free Radical is preparing Time Splitters 4. I know they have learnt from their mistakes with Haze and will make TS4 a memorable game

  34. Trivium300

    • 9:33pm BST - June 24th, 2008

    imagine what all 6 cells would look like

  35. Walo

    • 9:41pm BST - June 24th, 2008

    I'm not sure but I think Sony may have a plan with that 8th SPE they talk too much about PS3's longevity. I think they may activate it in the future.

  36. cOwpander | Sobe_Elixir

    • 9:42pm BST - June 24th, 2008

    I love the fact that developers are helping each other out to get more out of the cell. This makes the learning curve alot shorter. The end result is a higher quality game without all the hair pulling.

  37. ferret66

    • 10:32pm BST - June 24th, 2008

    This game definitely takes away from all the talk about Gears of War 2...

  38. Motoken

    • 10:41pm BST - June 24th, 2008

    after this comes out in 2009 we need some RPG games, or something new.

  39. waye93

    • 10:59pm BST - June 24th, 2008

    Love the first killzone. Even though it had its flaws (like every other game) it was still a fun experience, cant wait for kz2. ready to stick it to the helgast again.

  40. cowkong | Cowkong

    • 11:23pm BST - June 24th, 2008

     whats this about a Helgast weather-controlling weapons?

  41. gamewaffle

    • 11:53pm BST - June 24th, 2008

    HEY JUSTIN!  Isn't there 8 cores in the cell proccessor?

  42. BlueDragoon0 | Lionheart0

    • 12:31am BST - June 25th, 2008

    Now that BOTH Insomniac[Ratchet&Clank, Resistance]AND Santa Monica[God Of War]are helping Guerilla wth Killzone II, I do not see it failing now. Not a chance, this game WILL live up to expectations people mark my words on it!!!!!!

  43. stennex | stennex

    • 8:36pm BST - June 25th, 2008

    wicked!

  44. InfernoReaper | GrimDarkling

    • 4:57am BST - June 26th, 2008

    I knew they were talking to Insomniac but I didn't think they'd be talking to Santa Monica.  I had my doubts after playing the first, but with 2 of the best PS3 devs out there helping, I don't see how this could fail.  Looks amazing every time I see it.

    Nice to see Templar back as well.

  45. jigglespsu

    • 7:54am BST - June 26th, 2008

    I wantsss it my precioussssssssss ;)

Related information

  • Related game: Killzone 2

    Release date (US):
    February 27th, 2009
    Developer:
    Guerilla Games
    Genre:
    Shooter - First Person
    Rank:
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    Up 0 places (in last 7 days)

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