L.A.I.R. Hands On
- Posted July 25th, 2007 at 09:16 EDT by
- 29 Comments
Dragon’s aren’t much fun. At least, they aren’t much fun according to mythical stories of fire breathing giants, known only for their plight and destruction upon the different human civilizations of the middle ages. Lair, however, is different. Looking pleasing with stunning visuals and some clever uses of the Sixaxis controller, Lair sets the mark for the best dragon oriented game of all time and sets the mark for which some previous dragon games fell heavily under. So, get on your dragon and let’s take a ride together in the kingdom of Asylia.
In the distance, you see a beautiful cathedral dome as the camera zoomed closer until we come inside of the building. While a priestly figure gave a sermon of a kind, we were introduced to Rohn, Lair's main character. Rohn is a dragon-riding knight serving the kingdom of Asylia, which falls under attack of the Mokai, and it’s up to you to save it.
As the scene cuts, you are now riding above the harrowing winds, looking down on the battlefield. As you smell ash and smoke coming from the residue of fire from another dragon, the first order of business becomes to get used to the controls. To flap the wings--and fly forward--you tap the X button, and steering is controlled by tilting the Sixaxis, and one thing to note is the sticks are used for camera control. To shoot flames at enemies, you tap the square button. In the first level we were shown, we had to destroy the catapults firing from the Mokai ships that were attacking our main base.
For another main controller aspect, we were introduced to lock-on. By using L1 and L2, we were able to lock on to the formidable dragon and fly with it. While flying alongside, you can bash the controller to the side to bash into your locked target, but he can do the same to you…and worse. Luckily, if you die, there is no “continue game?” screen. It just continues and auto saves unless you switch off your PS3. A final results screen gave us a medal and ranking based on how many enemies we killed, how many friendlies were lost, and a number of other factors.
Suddenly, we were pitted into guarding a castle against giant manta—stingray-like creatures. You attack them and go in for a fierce landing into the oncoming enemies in the battleground. To show them whose boss, you can eat them with triangle. To give them a punch of their life, hit circle to bash the ground they are standing on.
It’s hard to keep focus on Lair’s gameplay, just like Ratchet and Clank: TOD, because Lair is simply breathtaking in visuals. The draw distance is stupendous, and the enormous maps are rendered down to the last detail thanks to texture streaming. The dynamic texture meshing, aside from linear texture meshing, is a feat only possible on the PlayStation 3 console and no other. Thanks to the sheer power of the SPU’s, L.A.I.R. is the first game to use dynamic texture streaming. On a more perfect note, Lair pulled it all off without a single hiccup in frame rate, making for plenty of smooth flight. And as you can imagine for a game featuring so much fire, the effects of everything from particle to fire, were some of the best we’ve seen from any game before, and any game soon to come aside from KillZone 2. PSU will have a full review of LAIR this coming August.
Comments
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Shadowgate
- 10:43am BST - July 25th, 2007
- 2
I can't wait to try this game. The new psu layout is sick. Now all we need is a new ps store layout.
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DarkLordBlue |
DarkLordBlue- 11:20am BST - July 25th, 2007
- 4
Regardless of score ill be getting this game. Im fascinated by dragons. CANT WAIT!
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DeadOnArrival06 |
DeadOnArrival06- 11:43am BST - July 25th, 2007
- 5
Awesome! This is a must own for any PS3 user!
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Psydistix
- 12:19pm BST - July 25th, 2007
- 7
While many Playstation fans can say goodbye to the days of top quality third party games for a while(Outside of Metal Gear Solid 4), a door that had already been opened in the form of quality Sony first party games is opening even more now. Lair may be just the beginning.
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thegame97338 |
G_PIG79- 1:32pm BST - July 25th, 2007
- 10
Already got mine on reserve.Yesssssssssss!!!!
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admiral_ps3
- 3:12pm BST - July 25th, 2007
- 14
well i learned more about LAIR this time... im glad i got it pre-ordered..
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Coffin87
- 3:27pm BST - July 25th, 2007
- 15
does anyone remember the very 1st trailer for this game? it looked so goddamn amazing, and i fell in love with the dragon style the first time i saw it.. the player's dragon is one of the most beautiful creatures i've ever seen.. seriously, it's so awe-inspiring dynamic and graceful....... DAMN I CAN'T WAIT!!!!!!!!!!!!!!!!!1
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hazeblaze
- 4:18pm BST - July 25th, 2007
- 16
This has always been one of the most anticipated games for the PS3 for me... even before it's launch. MGS4 is now my MOST anticipated game... but L.A.I.R., Heavenly Sword, and Warhawk is what I'm most looking forward to in the immediate future though. And they will satisfy me until Uncharted, R&C, UT3 & Haze come out.
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Chaozhoutiger |
Teochewtiger- 6:04pm BST - July 25th, 2007
- 20
Lair looks pretty tight!!! Hopefully they will release a demo before the game comes out.
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primalbreath |
jdawg222- 10:27pm BST - July 25th, 2007
- 25
ive always thought a sick as* dragon game would rule. but ive never seen one worth playing untill now.... this game def looks like it could consume some hours out of me . ...banned words?
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