New Hawx trailer is full of intensity
Developer: SEGA
Publisher: SEGA
Genre: Sports
Sub-Genre: Tennis
Release Date: Mar 20th, 2007
Additonal Info: Also available on Xbox 360, ...
Developer: Avalanche Studios
Publisher: Eidos Interactive
Genre: N/A
Sub-Genre: N/A
Release Date: Q1 2009
Additonal Info: Also available on PC and Xbo...
Developer: TBA
Publisher: Activision
Genre: N/A
Sub-Genre: N/A
Release Date: TBA 2009
Additonal Info: Also available on Xbox 360 a...
(continued from previous page) ...few and far between (a factor largely attributed to the new gameplay mechanics and subsequent learning curve they create.)
The biggest downfall of the game is undoubtedly the sluggish feeling that emanates during gameplay; it’s as though the title fails to react to the player’s commands on-screen, and thus takes a few seconds to recognise your actions. Fortunately, while this may sound like a huge blow to the game itself, it isn’t necessarily as bad as it seems. After a few hours of playing, you start to fall into the groove of it and everything starts to feel as though it flows naturally which is how any game should feel. Outside of this small minor annoyance, the gameplay overall provides a realistic experience.
One of the things you may not be accustomed to is how much momentum plays into the game. If you happen to twitch your analog one way too much, you’ll end up completely removing yourself from perhaps making a play on your opponents return. Though this does add quite a bit of realism to the game, it may perhaps actually be taking it a tad too far in terms of sensitivity. I sometimes found myself frustrated because of the outcome a slight twitch too far would create. On top of adding a much better system of momentum, they’ve also made volleys and returns very realistic in terms of swing times and when you have to press the button in order to accomplish it. This is where the issue of a steep learning curve truly comes into play.

Elsewhere, 2K Sports has done an incredible job bringing the real-life tennis feel directly to your PlayStation 3. The fluid animations and the realistic sound of the ball hitting your racket are very authentic to say the least. Furthermore, if you happen to be using a DualShock 3, you’ll be notified of a great shot whenever the controller happens to rumble, which is a nice touch.
Outside of the offline play, you can also pit your skills against others with the option of participating in online matches. Aside from engaging in a standard match with other players around the globe, you’ll also be able to join the World Tour using the character you created offline. The World Tour works in two-week intervals and allows you to play in tournaments, where you can obtain experience and points depending on your performance. While this does add a substantial amount of replay value to the game, it would have been nice to develop actual Tour leagues for you and your friends. As for the online play itself, the controls have a slight delay though fortunately the games are genuinely lag-free (minus a bit of slowdown every now and again).
Another disappointing issue with Top Spin 3 is the presentation. Considering 2K Sports’ past efforts in this department, TS3 in comparison has completely dropped the ball. The crowd feedback is virtually non-existent, subsequently rendering any victories you stack up utterly devoid of meaning. As such, where your efforts would typically be met with copious and exuberant applause there awaits nothing but a dead silence, accompanied only by your player’s victory walk.

Ultimately, despite its flaws and disappointments, Top Spin 3 nonetheless managers to offer up a realistic tennis experience applicable to both die-hard and casual fans of the genre alike. Though newcomers may be put off by the steep learning curve, they’ll find that if they put enough time into it, the game can be a very rewarding experience.

Can I use my Wii -mote to play? jk
lol nice ^^^
The best part is that Rafael Nadal is only in the PlayStation 3 version...
agree with the review completely, great tennis game but what hapened to athmosphere, crowd sounds and emotion? you can honestly get more noise in a graveyard... which is so weird bearing in mind how awesome the gameplay is... they forgot to hire a sound guy or they just rushed the release before wimbledon.... and by the way where the heck is wimbledon in the game?!
but the best tennis game to date if you bother spending more than 30 mins on the controls... i nearly dismissed it as nonsense, but after an hour on it i wouldnt have it any other way.
for L2+R2, you have to hold then down when you hit any other shot(X,O,/). the L2 or R2 just add a boost if you get the timing down right. L2 for accuracy and R2 for power.
@Zentario this isn't a football game. Tennis is a quiet sport with a quiet audiance. I think they were right to make less noise.
@neuro... The game isn't "less noisy," there is absolutely no noise at all pretty much. It's ridiculous.
@neuroplasmius either u never been to a tennis match or never played this game. noone is asking for a football athmosphere but when the crowd is shown to be clapping and there is no sound at all, thats just weird. the laudest it gets is pretty much a quiet cough in a background somewhere. i played almost all the tennis games in the last few years, this one got the best gameplay and the worst sound and if you try this game you'll know what i mean.
Just another Virtus Tennis lol
no this is much more better and not an arcade game like vt3