More Details From Guerrilla Games
- Posted August 24th, 2007 at 15:34 EDT by
- 7 Comments
Guerrilla Games has slowly been pulling back the shroud surrounding their upcoming game Killzone 2, a Playstation 3 exclusive title which has been noted for its impressive visuals and animations. Going into a little more depth than before, Game Director Mathijs De Jonge and Producer Steven Ter Heide recently performed an interview with gaming website 1UP.
Speaking of the demo level played during E3 2007, Heide noted that it was only one level of the game, and could not be considered representative of all of the content or direction with the title. He also noted that the level itself was not finished or finalized.
Looking back, Heide reminisces about his teams response to the original Killzone 2 trailer which generated so much controversy. They knew, he said, that they had to live up to a lot, and deliver on their own lofty vision.
The pair touched on user generated content, noting that any decisions on user generated content have yet to be made. The team was very impressed however with Home, and applauded Media Molecule for their vision of user generated content in LittleBigPlanet, the collaboration platformer which has been generating buzz since its unveiling at the Game Developer's Conference this year.
The team, they explained, will finish creating the content for the game, and then move on to polishing the visuals and the gameplay, the latter of which Heide emphasized as being paramount for Guerrilla Games' development team.
The game is tentatively slated for 2008 release, with the hope for a public beta in the near future.
- 10:43am EDT - August 24th, 2007
putting all your effort forth and investing will get you guys a dividend that hards to describe like water. You guys will make a substantial profit, as long as I'm in the beta, jk. good read.
- 12:19pm EDT - August 24th, 2007
- 12:44pm EDT - August 24th, 2007
GREAT GAME!! FPS CLASSIC.
- 4:40pm EDT - August 24th, 2007
good read, i love interviews
- 5:21am EDT - August 25th, 2007
1UP game developer interviews are nauseating at best and are reflective of tabloid journalism. I would not be surprised if this game does not get pushed back until next fall due to the complexity of the game offering. IMO this could be that title that validates the PS3 design and feature set.
- 1:35pm EDT - September 6th, 2007
guerilla is a true next gen developer that focuses solely on one systems power and exploit it to the fullest. multi platforms are a thing of the past exclusive titles are of the future (sad to say but its true) unless these developers do the costly thing and have seperate teams working on seperate platforms which tottaly needs to be done because a programmer working on a pc or 360 can use and do the same things with both systems not the case with the next generation ps3
- 4:44pm EST - February 19th, 2011
wow, i was in the middle of relocating from minnesota to elderton, PA during this post.
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