Warhawk Review

  • Posted August 31st, 2007 at 14:52 EDT by

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Warhawk is an amazing multiplayer experience. Almost everything is spot on, and players will have a lot of fun taking on different roles and trying out different tactics to reach their objectives. This title is a must-have for PS3 owners.

We like

  • Simplistic menus and descriptions will help anyone become a server host and ranked pilot.
  • There's a ton of ranks, ribbons and medals to earn.
  • Graphics are beautifully enticing.

We dislike

  • Steep learning curve without documentation or tutorials.
  • Only works on one PSN account if you download it.

See PSU's review on Metacritic & GameRankings

Don’t be alarmed if you find yourself blown up more than once simply because you’re caught unaware admiring the stunning view. Never has anyone seen such huge draw distances. When you take the power of a newer console to make something newer and better, using the hardware to accomplish things that have never been seen in the same generation is definitely no ordinary feat. What is more significant is when you take something very familiar, and you redesign it into something breath taking. Creating a newer, better adventure that lifts the souls and the minds of the players at hand. Warhawk doesn’t just let gamers experience something enjoyable it lets them live it.

Warhawk featured a significant focus upon a single player mode, with a multiplayer taste when it was announced nearly two years ago. Luckily, Incognito discovered that their multiplayer mode had the potential to break the mind’s imagination barrier for gamers. With this in mind, they made the game an online only thrill on the ground or in the air. In addition, they provided a number of extra features, such as the ability to host games yourself or throwing up a party with multiple players on one system. With all the stunning features, and the breath-taking atmosphere, Warhawk is undoubtedly one of the most enjoyable multiplayer experiences that are available on quite possibly any console. With its incredible depth and unbelievable gameplay, everyone should get ready to experience the thrill of aerial combat with hundreds of enemy fighters, and intense infantry combat in a massive, all-out war fought on both the ground and in the skies.

The customisation is definitely one of the key gems in Warhawk. On starting the game, you'll set up your appearance in battle for both your soldier and your Warhawk. To start the unbelievable fighting trek, you’ll have to choose one of two sides: the Eucadians or the Chernovans. The Eucadians appear to be more modern and amiable, while the Chernovans seem to be more towards the technological and darker side. The choice that you make between the two is cosmetic, and doesn't really have any impact upon the title whatsoever. The goal is to simply remember that you're enemy is anyone that doesn’t look like you, and you want to annihilate them, whether on ground or in the air.

You'll be pitted against 31 players across five different worlds, each of which can be sectioned into as large or as small a stage as you want for close, head bashing combat or an epic adventure. You'll take on your opponents in one of the four different gameplay modes: Deathmatch, Team Deathmatch, Capture the Flag and Nodes play. Anyone who has played multiplayer games will know straight off the bat what Deathmatch and Team Deathmatch is, but there are some unique changes that add to the unique flavour of Warhawk. If you decide to play a Warhawk only game, you're engaging in only Deathmatch or Team Deathmatch, to where there is no purpose for Capture the Flag or Nodes play. Secondly, sprinkled across every map are myriad bases and checkpoints. Capturing these bases allows you to create a spawn point for anyone on your team, who can then warp to any checkpoint or base in that territory as long as it's in your control. It also generates new weapons, turrets and vehicles for you and your allies to use. So, next time you see yourself flying across a checkpoint that use to be empty and are blown up by a turret out of no where, feel free to go crazy on the base aspect.

In Nodes play, the bases play an integral part in the mode’s experience. Throughout, your entire goal is to capture bases and remain within the border of that territory, from which power emerges as a result of your troop presence. The more troops that you have in that area, the larger your team base becomes as you gain more points to win the game. If you manage to link together more than two nodes, you get a bonus on the number of points, as well as increase the number of weapons your team can use. As your team fights anxiously to repel invaders, it is necessary to make sure the ... (continued on next page)

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  • Related game: Warhawk

    Release date (US):
    August 28th, 2007
    Shooter - Third Person
    25 of 2,669 Games
    Up 0 places (in last 7 days)

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