PSU Editorial: StarCraft II's potential addiction on PS3

  • Posted February 4th, 2008 at 09:58 EDT by

Before I begin, I would like to note that I was inspired to write this article after reading a thread on popular gaming forum, Neogaf. The original StarCraft being one of my favorite games of all-time, I can only wish and hope that Blizzard Entertainment would consider a port of the sequel to the PS3. This feature will explain why the PlayStation 3 is a perfect match for StarCraft II and what rumors lead me to believe that Blizzard is already developing for consoles.

However, in the end, you have to look at it for what it is. Blizzard has only announced StarCraft II for PC and Mac, and stated they have no plans as of yet to port it to other platforms. It's only a fanboy's dream that there will ever be a Real Time Strategy title as great as StarCraft II for the PlayStation 3. Keep your fingers crossed, and maybe, just maybe, Blizzard will grace us with their presence on the PS3.

To get started, here is a quick list of reasons why the PlayStation 3 is a good home for StarCraft II:
- The free and flexible PlayStation Network
- Keyboard/mouse support
- Built-in hard drive

Now many people may feel strongly against a PS3 version, pointing out the history of StarCraft ports, and the last attempt done on the N64. However, since then, consoles have evolved, providing mouse and keyboard support for many of their games. One of the reasons the port of the original StarCraft was such a flop was due to the awkward controller configuration of the N64. With the PlayStation 3, gamers can find different brands of keyboards and mouse both affordable and easy to configure to the system.

The idea would be to have StarCraft II bundled with a keyboard and mouse, similar to that of Warhawk with the Jabra Bluetooth headset, or The Eye of Judgment with the PS Eye. Also, there could be a separate version sold, with just the game by itself, for those who already have a keyboard and mouse. The reason I would say to have StarCraft II require a mouse and keyboard is simple, you CAN'T play an RTS (Real Time Strategy) properly without them.

An example of a great keyboard and mouse set up that could come bundled with the game is the Logitech Cordless Mediaboard (shown above) built specifically for the PlayStation 3. Using Bluetooth technology the mediaboard allows for quick set up and the ease to move anywhere the gamer need be when playing. Also, as you see in the image above, there is a touch pad built into the keyboard making a table or hard surface for a mouse unnecessary.

Moving on.

In my opinion, one of the best features about StarCraft was its map editor, also known as StarEdit. This program gave users the ability to create their own maps, developing campaigns or multiplayer scenarios using terrain tools and trigger commands. Having this tool created unlimited playability for both online and offline players as every time you played the game, you could have a different experience. With StarCraft II, I can only expect that Blizzard has evolved what they provided in StarEdit to something similar or greater than what is provided in their WarCraft 3 map editor.

Now what does the map editor have to do with the PlayStation 3? If Blizzard could provide something similar to what Epic Games did with Unreal Tournament 3, StarCraft II could allow users to develop, download, and install new maps onto their PS3 hard drive.

In addition, having a built in hard drive gives gamers the ability get the latest patches. A great thing Blizzard has always been known for is their continuous support for their games, with the original StarCraft having a total of 20 patches (v1.07-v1.15.2). If there are bugs, unit balancing issues, or new features they wanted to add, Blizzard can count on every PS3 user having hard drives to install the newest updates.

Furthermore, according to SCEA, the open platform policy of PlayStation Network would ... (continued on next page)
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