Killzone 2 dev explains absence of cover system in multiplayer
- Posted November 1st, 2008 at 04:34 EDT by
- 27 Comments
According to Guerrilla Games QA Manager Seb Downie, the "Lean and Peak" system seen in Killzone 2’s single player campaign will not be present in the game's multiplayer mode.
"It didn't work too well in the 360 degree combat environment that is multiplayer," wrote Downie on the Official PlayStation forums. "In single player the path is more linear and the action is usually ahead of the player. In MP levels are more arena based and you are more susceptible to flanking and being attacked from various angles."
Downie continued to explain how in multiplayer, the developer found that players were actually working against the "lean and peak" system, and concluded it was simply best to remove it altogether.
"We found that the L&P system didn't add anything in that scenario and that players often actually took a step back from cover objects to give themselves a little more freedom to move, so they were actually working against the system, so we ripped it back out," wrote Downie.
"Crouching was deemed sufficient."
Killzone 2 is due for release in February 2009.
- 12:43am EDT - October 31st, 2008
I would of used it......well acutally I probably would of went guns blazing
- 12:54am EDT - October 31st, 2008
im always going guns blazing when im play the Killzone 2 beta :)
- 12:55am EDT - October 31st, 2008
well rip it back in fools,i'l use it.. or just make it an optional patch or something or even better if you can have the option to remove it via in-game Menu,kinda like with wut dev's do with the six-axis controls,giving them the option to remove or have it on.
woohoo! btw, this is my most anticipated title on the ps3 EVER untill KZ3,MGS5,ZoE3 or Dark Cloud 3... and others of course,but i SPECIFICALLY purchased my ps3 for killzone no matter wut date it was arriving... bieng that i was amongst the top 5 greatest players on Killzone 1 (no lie or brag,just skill and experience),plus i LOVED the first games story and loved Liberation as well..... and if any one has even payed attention to any of tho's games then they'll know that the first killzone won a few (not couple) awards for it (not e3 awards i think though),but seperate indie awards,and of course Liberation won some E3 awards and now killzone 2 will win even MORE awards........ goldeneye introduced many things to the FPS genre witch is y its so popular and becouse of it we might not of ben that good in the FPS industry or that far even... then halo did some justice,bringing some new stuff (i suppose) or just upgraded stuff from past FPS,but anywho,then there's KZ witch brought the FPS to a WHOLE NEW LEVEL of experience and once again proved to be a masterpiece in almost every way. (split screen sucked lol).
i fully trust any GG's decisions cuz they utilize their time valuably and patiantly,witch make them and us as gamers Happy. :)
- 1:24am EDT - October 31st, 2008
You've just contradicted what you said in your first statement. As well as that your paragraph is as random as a fish trying to play basket ball with half a leg.
Looks like an enjoyable game and day one purchase for me though.
- 1:28am EDT - October 31st, 2008
i think it would be better to implement the cover system in multiplayer too and everyone could decide to use it or not
- 2:41am EDT - October 31st, 2008
i know why not just leave it in and we can decide to use it or not it think it would be better cuz RBSV2 has it it worksw perfectyl fione =(
- 3:08am EDT - October 31st, 2008
the cover system in killzone 2 is not well apropriated for multiplayer bcz is a first person type cover and that doesnt really fit at all with players all over the place.
they know wat their doing. :D
- 3:31am EDT - October 31st, 2008
how i condradict myself dude?? do explain.
and i admit my paragraph was quite the thickness for this generic topic indeed,im a HUGE KZ/GG fan so i allways seem to loos it to the excitment of KZ2. lol.
anywho,just add the d@mn L&P to it and let the players decide.
- 4:43am EDT - October 31st, 2008
i can live with that
- 5:06am EDT - October 31st, 2008
If you honestly have time to sit behind cover and lean and peak out against a single enemy in a multiplayer game, than it is too slow for me. So I think it's fine they took it out.
- 6:33am EDT - October 31st, 2008
i am glad they left it out, it would create too much camping and spawn camping
- 8:17am EDT - October 31st, 2008
I have no problem with this at all. If they played it and saw that not many people used it, why put it in when it is not needed. In games like R2 there is no cover because the game is to fast paced. That is probably what Killzone will be. MP games have to be fast paced or they get boring quick. *cough*RSV6*cough*
- 8:37am EDT - October 31st, 2008
lame.....it works well in rainbow six
- 8:47am EDT - October 31st, 2008
psn id: gingo.... it probably makes sense to leave the cover system out of multiplayer cos it would be annoying it some guy came up behind you and mauled you when you were fannying about covering against a wall
- 8:51am EDT - October 31st, 2008
Trust me people, theres a reason they took it out...otherwise they wouldn't have done it...
"In MP levels are more arena based and you are more susceptible to flanking and being attacked from various angles."
I think That about sums it up...
primalbreath | jdawg222
- 9:14am EDT - October 31st, 2008
no problems here. i think they know what to do. plus you would get stuck while covering, leaving you unable to do a quick 180 and kill the person who flanked you
- 10:04am EDT - October 31st, 2008
Thats a crock of chit.
You silly muppets...we are past DOOM/Quake & UT controls.
When we play game based on realistic physics, we want to be able to move our character realistically. Thats what FPS is for...to put you in the place of that character......god. Why are so many games being such a let down?
!st Slant6 ignores the traditional Socom FPS and now KillZone2 multiplayer is limited to shoot & be shot. Whats next? LBP being single player only?
Let people decide if cover-fire works for their style of gaming. Give them the blooming option to use it or not.
This is BS IMO. there has to be another reason they kept ot out. If this is the only reason, then I say put the damn thing back in & give gamers the ability to turn it off if they want.
- 10:14am EDT - October 31st, 2008
covering is for pus sys = ) unless your Snake... then your the Sh it.
- 12:10pm EDT - October 31st, 2008
people don't need to use it if they don't want to but i would have liked to have had the choice
- 12:24pm EDT - October 31st, 2008
I'm with Gingo on this one.He said pretty much what I was going to say.
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