LittleBigPlanet user levels reach 20 million plays
- Posted December 9th, 2008 at 11:04 EDT by
- 17 Comments
Senior Vice President of Sony Worldwide Studios Europe, Michael Denny, has told GamesIndustry.biz that LittleBigPlanet users have published over 150,000 levels since the game's North American release in October. Those levels have been played over 20 million times in total - we guess you Media Molecule advocates have a lot of free weekends.
Denny thinks LittleBigPlanet has "taken us to new spaces with user-generated content."
Elsewhere in the interview, he talks readers through the reasoning behind the cancellations of Sony London's PlayStation 3 projects The Getaway and Eight Days.
These games were given the boot, he said, because the publisher wanted to zero in on more critically and commercially potent brands: Denny thinks it's important "when we have created successful franchises, that we really continue to innovate within those franchises."
SCEE also wants to play to its studios' strengths: "the London studio has a great heritage in social gaming, and really looks at how we innovate in and define social gaming as a richer, connected experience."
Speaking of social gaming, SingStar remains significant. Denny revealed that the PlayStation 3 iteration had attracted a 300,000-strong online community, and that there were now 3 million tracks available to download. It's not all positive news though. "On the downside we're single-handedly responsible for reinventing Bonnie Tyler's career with more than 50,000 units of Total Eclipse of the Heart."
Hit the jump for more.
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Comments
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C0SM0NECR0
- 7:15am EST - December 9th, 2008
- 4
That's right. Keep it up my sackboy/girl brethern. Together we will multiply and engulf the world with our Little Big Badassness!
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darthrazorback
- 7:55am EST - December 9th, 2008
- 5
I just need to complete all levels without dying to get my platinum trophy. :)
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GOD_OF_CHAOS_KRATOS
- 8:44am EST - December 9th, 2008
- 8
So because of the wii's success in social gaming, eight days and the getaway are canceled(that's how i see it)
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Gumbie7
- 9:46am EST - December 9th, 2008
- 10
I am really surprised to see that Motorstorm Pacific Rift hit 1 million sold before LBP. LBP is a much better game. I acutaly thought Motorstorm 1 was a much better game. It seemed to me that the crash sequenses were not as good in MS2. Oh well, that mean I don't have another game to buy and can spend more time playing LBP and Mirrors Edge(you need to buy this game)
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darthrazorback
- 12:14pm EST - December 9th, 2008
- 12
Even if the ratio for good to bad levels was 1:500... that would give us hundreds of good levels. However, I have over 100 levels in my favorites that are great, not just good. So, the ratio is better than that.
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svtschmidt
- 12:42pm EST - December 9th, 2008
- 13
You'll have to give me advice on which boards are good then cause I actually get bored trying to find good boards to play because they are so few and far between. game is awesome but I have to admit I'm disappointed by the amount of bad levels you need to wade through to find a good one.
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Gumbie7
- 1:10pm EST - December 9th, 2008
- 14
If you go to http://www.mediamolecule.com/ or http://www.littlebigworkshop.com/en-us/. They feature great levels all the time. I have found some great ones there. I think mine is pretty good, it's called cavemania. my online ID is gumbie7 send me a friend invite and you can find my level eaiser as well as play the levels that I have hearted.
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This will permanently ban this user and delete all associated comments. This action is irreversible, are you SURE you want to do this?!



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