Battlefield 1943 Review
- Posted July 16th, 2009 at 21:56 EDT by Steven Williamson
- 49 Comments
- PSU Review Score
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Great things come in small packages. The greatest shooter to hit the PlayStation Network.
- The intensity of the battles
- How teamwork ultimately wins the day
- The wide range of vehicles, classes, and well-balanced weapons
- The shortage of maps and game modes
- The PS3 voice-chat issue
Battlefield 1943 is a unique entry in the world of videogames. Costing just $15 USD (£10) and weighing in at a meager 565 MB, DICE Studio’s downloadable multiplayer shooter features just three maps, three classes and one game mode, yet it has the look and feel of a big budget game, playing host to 24 players online and giving wannabe-soldiers access to a range of impressive World War II vehicles. Battlefield 1943 may only offer a bite-sized chunk of the complete Battlefield experience, but it has been fine-tuned to near perfection. It may also lack many of the features that we'd see in a Call of Duty game or any other fully-priced online shooter, but in terms of entertainment value, this relatively tiny download offers the whole package. If this fast-paced shooter is a sign of the things to come on the PlayStation Network, then there’s an even brighter future for downloadable console games then we could have ever possibly imagined.
Battlefield 1943 is a typical first person shooter that pits the U.S. Marine Corps against the Japanese Imperial Army in battles across three island locations. Though kill count is obviously extremely important as it sways the tide of battle and improves your overall ranking, the team goal is to take control of five territories across the various locations. The three classic Battlefield maps offer an array of tactical opportunities. Currently, Wake Island, Guadalcanal, and Iwo Jima are the maps available, though we’ve been promised another map, titled Dogfight, once gamers have accumulated 43 million total kills (we’re not far off that figure already). There’s going to come a time, of course, when the community yearns for some more maps, but for the time being the three brilliantly designed locations offer more than enough variety and tactical opportunity.
All three locations are graphically impressive, with each sporting a glistening coastline, highly-detailed encampments and rich foliage. Furthermore, each island has a distinctive design to allow you to experiment with a variety of tactics. The U-shaped design of Wake Island, for instance, offers an expansive area of sea which is ideal for providing aerial support for your squads, but it also has numerous hilly climbs that make it ideal for snipers. On the other hand, the smaller club-shaped island of Iwo Jima, with its hilly terrain, trenches and numerous machine-gun emplacements, is a tight map, so you experience much more action in terms of close-quarter fighting. Brandishing a bayonet close to our chests and impaling anyone who is caught wandering around the trenches is just one of our favorite strategies on this volcanic island. Overall, the three maps offer plenty of eye-candy, but they're also cleverly designed to make the most of the various classes and vehicles that can be used to tip the battle in your favor.
Though there are only three classes available -- Rifleman, Infantry, and Scout -- they all bring something unique to the table. Unless you find a firm favorite you can expect to switch regularly between them (each time you die) in order to adapt your tactics and utilize their various strengths. Each class has its own primary and secondary weapon, and switching between them is simple and intuitive. They also handle particularly well. If you have the skills, you can quite easily snipe a soldier driving along in his jeep from high up on a hill, or fire a rocket straight at a tower and send it crashing to the ground. There’s also plenty of fun to be had out of placing the Scout’s satchel charges and standing back and watching the carnage unfold, or plowing through a group of Japanese soldiers with the Infantry man’s sub-machine gun. Having unlimited ammo certainly helps to keep the action flowing, as does being able to jump into one of the vehicles and move swiftly from one end of the island to the other.
The thrill of jumping into a landing craft and darting across the water with other friendly boats by your side and storming a stronghold en masse helps to bring home the intensity of war. Equally, taking a ride in a tank and blowing to pieces an enemy stronghold, or swooping overhead in a fighter plane to unleash a barrage of bombs, makes you feel ... (continued on next page)
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- 4:58pm EDT - July 16th, 2009
Ever thought of doing some video reviews guys?
- 5:01pm EDT - July 16th, 2009
We've certainly thought of it, but at the moment it's not really possible, unfortunately. Plus, reading is good for you! :)
- 5:02pm EDT - July 16th, 2009
Good idea Vintage.
I like this game. It's great fun and easy to pick up and play. However, there are some issues. Recently, the issues have been really annoying me. Claymores have a habit of disappearing under ground when you run and plant one (may be fixed), walls sometimes don't blow up when you hit them in a certain place, snipers suck, the hit detection could be better and many players don't play as a team.
At £9.99, you can't go wrong.
- 5:04pm EDT - July 16th, 2009
Just thought I'd throw the idea out there as all. I mean I know writen reviews will always be better, but sometimes it's nice to see the game in action while your talking about the bad/good points.
dirtydog1979 | DirtyDog1979
- 5:10pm EDT - July 16th, 2009
Just been playing full version and its a very good game at a great price, I was impressed with the maps and game play 8.5 in my book lack of maps dropped the score for me
- 5:15pm EDT - July 16th, 2009
Shortage of maps...
After paying $50 for Warhawk -which is a GREAT game- but only has 5 maps... i don't see it as a BIG problem
- 5:21pm EDT - July 16th, 2009
Gametrailers.com gave them a 7.5! this is a way better review... good job PSU
- 5:22pm EDT - July 16th, 2009
anyone wants to gameshare this with me? i got bomberman ultra, ff7, resident evil directors cut. PM me.
- 5:23pm EDT - July 16th, 2009
I love this game,cant stop playing it. its a 10/10 for a PSN game but i would like more Maps. Maybe it will get some map DLC later on.
- 5:29pm EDT - July 16th, 2009
the game is amazing good game i give it 9.5 but 9 good too
- 5:40pm EDT - July 16th, 2009
This is definetely one of my favourite PSN Games alongside Flower and Quest For Booty.
Anyone who likes online shooters should buy this.
- 5:45pm EDT - July 16th, 2009
THIS GAME IS AMAZING! I have been looking for a cheap game to just sit down and play for a while. I played the demo for this and was hooked. Then I went to check the price and bought it on the spot. It is hard to get sick of. 9/10 is about right.
- 5:55pm EDT - July 16th, 2009
video reviews would be really cool or at least some clips of the game sprinkled throughout the review
- 6:09pm EDT - July 16th, 2009
wow great score!! then it must be a must buy
- 7:12pm EDT - July 16th, 2009
this is a great game everyone! if your on the fence pick it up! its a blast! do it now!
- 7:15pm EDT - July 16th, 2009
You can't give a 9 to an online-only, team based game with voice chat issues, period. It's too much to call this review "wrong" or "biased". Let's just say it's..."off".
- 9:00pm EDT - July 16th, 2009
I don't see why not -- we give reviews to single player games (offline) all the time, and sometimes great reviews (Bioshock). I think the high rating for the game is factoring in, to a large degree, what you get for the money--which is a game of high quality and polish for a mere 15 bucks. I'm sure the reviews would have been much harsher had the game cost 60 bones.
- 9:04pm EDT - July 16th, 2009
Wow 3 maps, I'll pass. Think I'll slap In WARHAWK for some proper fun
- 11:48pm EDT - July 16th, 2009
no voice chat on 360 either!
i really liked the trial, i plan on buying soon :)
- 1:36am EDT - July 17th, 2009
Good game but EA sucks. My kid cant play it with his account due to EAs server sign on.
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