Haze 'had a lot of development issues' says Hilton
- Posted August 12th, 2009 at 16:49 EDT by Mike Harradence
- 48 Comments
Karl Hilton of developer Free Radical has admitted that the PlayStation 3’s tricky architecture caused more than a few headaches for the firm during the development of FPS Haze.
Hilton told website Develop that the game “had a lot of development issues which meant it wasn’t the game it should have been,” before admitting the team had to get over a few technical hurdles in order to get the game up and running on Sony’s console.
“A lot of them were technical issues,” he continued. The PS3 is a powerful machine but a difficult one to get the best out of. We spent more time trying get the game running properly and less time to design the game properly.”
That’s all in the past, though, with Free Radical having since gotten into financial difficulties, entering administration, and subsequently being assimilated into the Cryek fold, becoming Crytek UK.
“I don’t think we’ve seen the best out of the PS3 at all,” Hilton went on, “and I definitely think one of the best things about Crytek and the CryEngine is that we’re now in the best position to get the most out of the hardware.”
- 11:50am EDT - August 12th, 2009
HAZE = Good game. Before all the hating starts. If you look past the faults anyway.
- 11:52am EDT - August 12th, 2009
They should have made the demo amazing, so everyone buys the crappy game and they have made their money!
HAZE ain't THAT bad, it was just hyped too much.
- 11:57am EDT - August 12th, 2009
Almost everyone who hates on Haze has never played it - fact.
- 12:03pm EDT - August 12th, 2009
if they had so much trouble they should have asked for help, Sony would have helped them
- 12:06pm EDT - August 12th, 2009
haze had a great story and fantastic gameplay. one of the best games i purchased. graphics were that of the pc version of farcry 1 but that never stopped me from enjoying it. thats what made it so ridiculed. even the multiplayer was great too. had some great multiplayer maps and games too. and split screen multiplayer online... how many games can say they had that?
- 12:11pm EDT - August 12th, 2009
But then we have Killzone 2.No way anything on the Cryengine will be on KZ2's level.
Oh and Haze was a garbage game period beyond it's technical issues.
- 12:15pm EDT - August 12th, 2009
5 guys that actually like Haze, holy crap.
- 12:16pm EDT - August 12th, 2009
I don't what's the deal on the Haze hate. The game isn't that bad. Actually i had fun with it for a rental.
It's a straight up shooter and the guns and controls are typical Free Radical stuff wich is good for those who like the Timesplitters serie.
Maaannn, people talk as if the game was unplayable, ran at 5 fps and had 8-bit graphics and sound.
- 12:19pm EDT - August 12th, 2009
HAZE RULEZ!!! I still LOVE and still play the game online!! It's addicting, thanks Free Radical! :)
- 12:25pm EDT - August 12th, 2009
My god what a load of cr** to say. The game is good if you look past all the faults? How are you supposed to do that, when the faults are a part of the game.
Its almost like saying "that guy would be mad fast, if he just had legs" or "That girl woul look nice if she wasnt overweight, bald and had glasses as thick as hockey pucks".
Haze isnt a good game. Its not bad, but compare it to other shooters (Killzone, Call of Duty, Battlefield, Resistance) and its crystal clear, that Haze is no where near beeing a good game.
Even the guy from Free Radical says that the game was poorly designed: "We spent [...] less time to design the game properly"
- 12:31pm EDT - August 12th, 2009
For me Haze has to be one of the worst games ever brought out for the PS3. There was so much hype and build up to the release of the game and it turned out to be a right pile of *******!
ash91 | AshSteHol
- 12:34pm EDT - August 12th, 2009
I hope Crytek UK's first project is Haze 2!
- 12:45pm EDT - August 12th, 2009
I'm not gonna lie, I would really like to see a Haze 2, I mean look at Killzone 1 and Killzone 2, BIG DIFFERENCE. Even though Killzone 1 IMO was good.
- 12:46pm EDT - August 12th, 2009
seriously, I loved haze, great game. Do yourself a favor a go grab it now, bargain priced you can't go wrong.
- 12:49pm EDT - August 12th, 2009
At least the box is sexy.
Woa, easy soldier...
- 1:07pm EDT - August 12th, 2009
I love Haze, will play it again.
- 1:08pm EDT - August 12th, 2009
well...I still got Haze and I still enjoy it since its a good game and got the splitscreen online and it even work on coop online for the story mode =D btw...why hate Haze? what did it ever do to you...maybe all people who lives for the grafix or are just some fanboys to Microsoft....stop whine & start grind
- 1:11pm EDT - August 12th, 2009
excuses. that game was bad from the start.
- 1:38pm EDT - August 12th, 2009
I call bull****. Should've taken their time and made the game better instead of whining and blaming the system.
- 1:40pm EDT - August 12th, 2009
HAZE was OK and I thought it had a fairly decent multiplayer. However I had some problems with the single player. The concept was decent but poorly implemented. For example, when you played as the Resistance they used the same character models over again which meant I really didn't care if they died. Particularly as I knew they would respawn a bit further down the road. The same went for vehicles. If one was destroyed, you trundled on foot a little further on where one would spawn for you. There were no consequences for having your squad all die or your vehicles blown up. That is NOT a fault of the PS3 architecture but of game design and implementation pure and simple.
Now don't get me wrong. I don't hate HAZE, in fact I bought it at launch and finished the game. As I said earlier I enjoyed the online aspect of it. But if Free Radical were having the amount of problems developing it, they should have asked for help from SONY or another developer. There just aren't any excuses for it's poor design.
Rumour has it that it's going to XBOX so maybe they'll get a version of the game that has these faults corrected.
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