Dead to Rights: Retribution Review
- Posted April 23rd, 2010 at 10:35 EDT by Steven Williamson
- 18 Comments
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A pick up, put down, trashy game that has elements of Max Payne and Double Dragon running through its violent veins.
- Nut kicking
- Slo-mo nut kicking
- The ample selection of brutal combos and deeply satisfying take-downs
- Taking cover when we are specifically trying to run
- The frustrating camera angles
A full eight years since the release of the original Dead To Rights, and the franchise is unleashed for the first time on current gen consoles. Though the original promised much, in reality it was certainly nothing to write home about. If you did happen to play that 2002 release, however, you may be pleasantly surprised by this latest version.
The plot is akin to something you’d read in a pulp fiction crime novel, or see in a million and one action games, with revenge being the name of the game as evil underworld crime bosses wreak havoc on an unsuspecting city. And as is so often the way with videogames, you can simply take it or leave it. Skipping every single cut scene won’t make a blind bit of difference to the gameplay or your opinion of the game. In fact, much like a pulp fiction novel, you could pay attention to every minor detail within the story and still forget what the hell it was all about two weeks after finishing it. But that’s beside the point. The great thing about throwaway, trashy novels is that while you’re deep within their pages they’re a guilty pleasure, like eating a six-pack of crisps in bed for breakfast, only without all the nasty, get-out-of-bed-right-now crumbs. And so it is with Dead To Rights: Retribution.
Once it’s over, all you’ll really remember is that you played a cop by the name of Jack Slate, out to avenge the death of his father and ably assisted by your dog-wolf, Shadow. And we’re not talking Turner And Hooch dog/cop buddy story, this is more like 80’s B-movie Maniac Cop meets 80’s rabid dog movie Cujo buddy story, because Jack Slate’s style of police work is more akin to Brazilian death squad tactics and his dog enjoys nothing more than ripping out the throats of his enemies. Meaning DTR: Retribution is a violent, blood soaked, fist-fest of a game that seems more interested in capturing the bone breaking, cartilage crushing pain of Jack’s enemies in slow motion than anything else.
You kick things off playing as Shadow, working hard to protect your wounded master from the low level thugs surrounding him. Immediately, the level of eye watering violence hits home as Shadow tears off the gonads of each gun-toting thug and then mauls his bleeding body like a normal dog worries a slipper. Though this sounds like a sweet thing it’s nowhere near as compelling as Jack’s selection of grievous finishing moves. But no worries, Shadow dispatches with your enemies swiftly and then you’re into the game proper, storming an office block single-handedly to fight your way through a wall of meatheads and free the hostages within. You have two choices – get up close and batter them to death with feet and fists or use cover and pick them off with whatever gun you can get your hands on. At this early stage you’re almost guaranteed to survive anything they can throw at you and it’s a hell of a lot more fun to punch them out than it is to shoot at them. It’s this hand-to-hand combat that makes DTR: Retribution so much fun to play.
Softening up your opponent with some sharp combos allows Jack to finish them off in true style. You’re going to have to work hard not to enjoy watching the bad guys crumple in a slo-mo heap each time Jack plants a particularly malicious boot firmly in the groin of the goon in question – six hours in and the gratification derived from crushing another man’s testicles is as satisfying as it was in the first half hour. And when you just don’t fancy denting the crown jewels or there just isn’t time to swap blows, you can snatch the gun right out of the goon’s hand and blow his head off in one neat and simple to execute move. Every bad guy’s death is played ... (continued on next page)
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- 5:39am EDT - April 23rd, 2010
Looked horrible right from the start
- 5:52am EDT - April 23rd, 2010
Another medecore game that doesnt deserve to exist
- 6:03am EDT - April 23rd, 2010
lol, Wow Maybe A Rent?
- 6:19am EDT - April 23rd, 2010
Wow lol I agree with 3, I'll still give it a rent seeing that I remember loving the first one when it first came out.
- 6:45am EDT - April 23rd, 2010
Not surprising at all
- 7:59am EDT - April 23rd, 2010
nobody actually read the review eh?
- 12:21pm EDT - April 23rd, 2010
How about playing the game and seeing for yourself before you assume it's bad.
- 12:41pm EDT - April 23rd, 2010
slo-mo nut kicking !! but i wont b getting this
- 1:04pm EDT - April 23rd, 2010
IMHO the first game was better than Max Payne. The dis-arms and the bullet time and Shadow the wonder dog made for a great game.
- 3:40pm EDT - April 23rd, 2010
i loved this series...and if it has slo-mo nutkicking ,then it must be awesome..lmao. Probably rent it and see how it is.
- 7:36pm EDT - April 23rd, 2010
terrible or horrible?
- 6:32am EDT - April 24th, 2010
I had no faith in this game since the beginning, the review here and elsewhere solidifies it.
- 12:23pm EDT - April 24th, 2010
I was a little disappointed
- 8:17pm EDT - April 25th, 2010
I'm getting this game day one regardless of what the reviews say. From the reviews i've read they all pretty much say the samething that the game is fun and the main focus is the brutal combat/cover to cover shooting which is no problem for me. I never play a game just for the story thats more of a bonus in my opinion.
- 1:24pm EDT - April 26th, 2010
This game looks like hot steamy garbage.
- 7:43pm EDT - April 26th, 2010
i wonder if the game has that " head hunter " feeling i loved in the quoted game...
- 3:23am EDT - April 28th, 2010
OK I WAS A BIG FAN OF DEAD TO RIGHTZ 1 AND 2 BUT I AM NOT HAPPY ABOUT THIS 3RD ONE LET ME START SAYING WATS WAS MISSING..1:u cant dive(like the 1st an 2and game)2:u cant carry lots of weapons jst like 1st an 2and.u can only use 3 or 4 if inclued with shadow.3:dont got target aim,u have to aim at the enemy an shoot[kinda kool but messed up da game] 4:canT even crouch like u use too.5:holding hostages is not the same..6:U CANT EVEN USE TWO PISTOALS OR MACHINE GUNS ..THAT WAS MOSTLY Y DEAD TO RIGHTZ WAS GREAT AN WITH THE DIVEING..now let me say something wat i liked about it 1:love how they did shadow,an the way u can play as him an kill enemys..2:jack cures alot awesome.3:love how wen u shoot the head it looks like it pops.4:love the finishe moves.5:an the takeing cover thing way better then 1st an 2and..6:thatz pretty much it..now wat i dont like about it..1:fights really suck[not the same]..2:itz hard to use shadow wen jack commandes him to kill but shadow dont brings a weapon to u u got to point at a weapon on floor an let him fetch it..3:the way he walks kinda lame an gay..[the running is awesome tho]4:dont know if the game takes place before 1 or is it a new story line or wat..5:i give this game 4/5 jst cuz im a fan of this but if i wasnt 2or1/5
- 2:07am EDT - June 30th, 2010
It sucked like all the other dead to rights
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