Transformers: Fall of Cybertron Preview: bigger, better, more Bruticus
(continued from previous page) ...actually five totally different robots on the Decepticon side. As Bruticus, players are simply tasked with wreaking havoc on both Autobots and the environment alike which is again, another refreshing change of pace.
Among all these other changes comes my personal favorite which is, surprisingly enough, found in the new multiplayer component in Fall of Cybertron. High Moon has added a new feature allowing players to create and customize their own Transformer for use online. Down to character class, parts (arms, legs, head, chest, wings, etc…), color, and even how metallic or matte you want your paintjob to be, players can finally create their ideal “robot in disguise” to face off against other players with. The multiplayer, unfortunately, wasn’t ready enough to be shown off yet, so we’ll have to wait and see how that turns out. That build-your-own-bot idea, however? Brilliant.
All in all, things are looking good for High Moon’s next crack at the Transformers license. All the fun stuff I mentioned paired with better visuals, storytelling narrative, and gameplay mechanics makes me very eager to get some hand-on time with the game sooner rather than later. And admittedly, I’m not even as big a fan of Transformers as some other people I know; I am, however, a big fan of really fun games, so color me excited.
Transformers: Fall of Cyberton will be released sometime later this fall on PlayStation 3 and Xbox 360.
Activision hosted a preview event in Las Vegas for Transformers: Fall of Cybertron, and invited PSU to come check it out. We did just that, and had the game demoed for us with High Moon Studios Game Director, Matt Teiger, guiding us throughout the demonstration.
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