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Sony cuts PlayStation All-Stars studio, bids farewell to Superbot

  • Posted February 4th, 2013 at 16:39 EDT by Steven Williamson
  • 7 Comments

Following the news last week of substantial lay-offs at the studio of PlayStation All-Stars Battle Royale creator Superbot Entertainment, Sony Computer Entertainment has confirmed that it will no longer be working with the California-based developer.

Kotaku has the scoop after a Sony representative told them that Superbot will cease working with the PS3 and Vita manufacturer from immediate effect, a little over three years after forming.

"Sony Computer Entertainment can confirm that the working agreement with developer SuperBot Entertainment has amicably ended. We have had a positive working relationship with this talented studio, and wish them the best of success in their next endeavor. PlayStation All-Stars: Battle Royale and the title's forthcoming DLC releases will continue to be fully supported by Santa Monica Studio."

Superbot has worked exclusively on PlayStation All-Stars Battle Royale since 2009, but a sequel will definitely not see the light of day with Sony's involvement, despite the fact that it scored highly in reviews, including our own. Personally, we believe Superbot is extremely talented and this was one massive marketing and PR disaster.

If you want to join in the conversation check out the thread “Why did PlayStation All-Stars Battle Royale Bomb?”.

Update: In an earlier story we published that Superbot Entertainment was closing its doors. At time of writing, this is incorrect. Sony is no longer working with Superbot, but the studio is still up and running.

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Comments

  1. Syphon_Filter | Syphon_Filter2

    • 4:55pm EST - February 4th, 2013

    Well, hopefully something good will happen.

  2. Don Oliveira | Other_

    • 5:09pm EST - February 4th, 2013

    This just feels wrong. These guys are really talented. I hate seeing this bull**** happen.

  3. mini E

    • 6:30pm EST - February 4th, 2013

     This is such a massive disappointment and shows how truly terrible Sony's marketing is. This should have never happened. Such a talented dev team and such an amazing game.

  4. Gameoholic007 | Demented007

    • 6:34pm EST - February 4th, 2013

    Kind of not surprised by this. Even though it got good reviews, not everyone was crazy about the idea of it. (gamers)

  5. plymyphil

    • 1:43am EST - February 5th, 2013

    LA Noire, Wipeout and now this. It seems as though producing decent games for Sony is a one way ticket to a kick up the jacksy from Sony. By the time the PS4 launches Sony will have run out of studios prepared to work with them - they'll all have crossed to the dark side.

  6. Alpha2

    • 3:41am EST - February 5th, 2013

    Let's be honest here, the only reason why Allstars failed is because Sony let it get trendy to hate on Playstation. It didn't matter how many good reviews the game got, all anyone saw was that it looked like Smash bros. and thus had to suck. By the time anyone got to play it the number of haters claiming it was a rip off was enough to kill any buzz the game got in legitimate fighting game circles. But let's keep inmind this was a third party developer, they werent OWNED by sony they were just headed up by someone who worked for Santa Monica Studio previously. and they reached the end of their contract with Sony. They could in fact go on to make some really nice multiplatform game after this but that doesnt mean anything mroe than it did when Thatgamecompany or Insomniac stopped being exclusive.

  7. Beasley2K

    • 2:22pm EST - February 7th, 2013

    That's what they get for making just a marginally above-average game.

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