Why MGS fans should play Metal Gear Rising: Revengeance
- Posted March 3rd, 2013 at 12:35 EDT by Timothy Nunes
- 15 Comments
PlayStation Universe's very own Timothy Nunes generated a video in regards to Metal Gear Rising: Revengence and why fans of the major franchise Metal Gear Solid should feel comfortable jumping into this next title.
If you'd like to read it instead, the complete text of the video is posted below it.
It's hard to look at a game that doesn't have the iconic Solid Snake as the main protagonist and still consider it a Metal Gear title, especially since the franchise has been based around our hero in some form or another since the late '80's. Regardless, Metal Gear Rising: Revengeance attempts to take a slice of the namesake by having Raiden as the main character again, and, this time around, it's not a surprise that makes us flip tables.
Well, what makes a game an Metal Gear game? Apart from Snake, fans are used to having complicated bosses, social commentary, and those little quirks that ebb from every title. All three of those are in Rising, and the game calls back to the long-standing franchise in so many appreciative ways. Only two characters return from past titles, one obviously being Raiden and the other the genius youngster Sunny, but the new character makeup holds onto the usual types of informational characters that are but a codec call away.
With codec calls in mind, Rising has many chances to call your contact team for contextual or personal information whenever an opportunity arises. Each chapter has a new batch of dialogue for each character, so conversationalists won't lose that element of the Metal Gear series. One of the strongest changes to the series is the obvious gameplay style. Stealth is replaced by sheer action, though the game can be played without alerting the guards and hearing the shrill, startling alert tone that pops up with each exclamation point. One callback, which feels more like an appreciative parody, is the use of boxes to hide and sneak around. The box looks generic, and hiding in it looks rather silly, but even hiding in boxes that came from specific areas felt pretty silly and light-hearted in the old games, too.
Raiden isn't the only one that can hide in boxes. Even some of the more cunning, or cowardly, soldiers throughout the game mimic the tactic. See if you can find them all.
One thing that some might not notice about the cutting mechanic featured in Rising is that the inspiration for it looks to have stemmed from the joystick controls that were briefly featured near the end of Metal Gear Solid 2. Raiden was first introduced to the High-Frequency Blade then, and Rising shows us exactly how much his technique has matured.
Right from the start, bosses became one of the more interesting focal points. They're a mix of old and new inspirations, ranging from Crying Wolf, Screaming Mantis, and Vamp from Metal Gear Solid 4 to new looks and styles that benefits from the creative freedom from the guys at Platinum Games. There's even a new take on the beloved final fights from MGS1 and 4 between Snake and Liquid in Rising; don't fret, though: Liquid doesn't make a return appearance through someone else's right arm or something.
The dividing point between Kojima Productions and Platinum Games is really the difference between cutscenes and gameplay. Though the cutscenes are touched with action sequences common for Platinum Games titles, they generally take on a talkative, plot-building narrative that MGS fans are used to seeing--and vice versa--while the gameplay caters to an action-oriented following, which makes the combination perfect for anyone that has never played a Metal Gear game before to begin right here.
Clearly, the gameplay elements delve into extreme levels of fast-paced intensity that really make this a Platinum Games-influenced title, but it's clear that the core story arcs that we're used to seeing from Metal Gear titles work well with other genres of gaming. I don't want you to base your thoughts solely on my recommendations, considering the game can easily stand out on its own, but the barrier between an old franchise and a new idea can be hard to traverse. Revengeance puts the ladder on the wall for players to climb, and, if fans widely accept a new direction like this, the Metal Gear series could accommodate every genre of gaming.
1solidsnake | solid1snake67
- 5:16pm EST - March 3rd, 2013
no not a real metal gear game not gonna play that is all now move along nothing to see here folks
- 7:12pm EST - March 3rd, 2013
@1 Took the words right out of my mouth.
Why does everyone think the only people who find this game stupid are people who consider themselves diehard mgs fans who simply wont play the game because it doesnt star snake? Um... I dont want to play this game because the story sucks and the gameplay is shallow with the exception of the blade's precision. Everything else about the game was terrible.
Fun for like 20 minutes, then I gave it away.
Nothing to see here indeed. MGS Rising Revengeance sucks. and psu gave it a 9.5, what a joke.
You guys should definitely do a second opinion of the game.
shadowjin | shadowjin
- 7:20pm EST - March 3rd, 2013
This is a pretty awesome game. I feel bad for people who cant seem to understand the combo system and think its mash buttons like some Dynasty warriors. It borderlines on combo style like Ninja Gaiden series. If your not into those types of games move along, if you are, you'll enjoy it.
Hideo Kojima himself said they needed to switch up the mecanics because its a Ninja style game. It is Metal Gear, just not what your use to. I see it more like another chapter.
- 10:05pm EST - March 3rd, 2013
Some people are arrogant and narrow-minded. For those who aren't, enjoy
Einz | Einz360
- 11:15pm EST - March 3rd, 2013
The game is definitely fun to play, and it takes place in the Metal Gear universe. However, it did not feel like a Metal Gear game... it felt weird for it to be connected to the universe we gre up with. Anyways, it is basically the Mario Kart of Metal Gears in my opinion. Fun to play but not adding any significant substance to the whole story.
Einz | Einz360
- 11:15pm EST - March 3rd, 2013
Einz | Einz360
- 1:09am EST - March 4th, 2013
The game is definitely fun to play
- 3:32am EST - March 4th, 2013
I got it too!!
- 7:30am EST - March 4th, 2013
i didnt even read the article, title was enough said. every metal gear fan should play this game it is awesome. not only does it feel like it belongs in the metal gear universe, but its an incredibly fun action gameto play as well. fast paced and challenging, looks fantastic for not being on the fox 5 engine. platinum games did not disapoint....all these people talking s*** are dumb or children who dont know any better. i for one am greatly looking forward to more metal gear spin-offs...now excuse me while i goplay some more of this awesome game
- 8:31am EST - March 4th, 2013
It's a spin-off. It shouldn't be treated so congruently with the main series in the first place in spite of it being canon. If you can't get past that, then it's not a MG for you. The end.
SHAZZMAZZ | SHAZZMAZZ
- 8:43pm EST - March 4th, 2013
This game is bloody awesome ya its not got snake and its a bit different from the MGS games but its about time they changed the game abit. So for the so called MGS fans that dont like MGRR then your not a true real fan.
- 3:50am EST - March 5th, 2013
You people are all pathetic.
"If you dont like this game you're a horrible person! WAAAAH! You're not a real fan of MGS! :("
Funny that i've been playing metal gear since most likely before most of you here. MGRR sucked. Just because people like me (ones who gave the game a chance) thought it sucked, that doesnt make us shallow or fake fans or w/e else. Quit telling yourselves that to make yourselves feel better for realizing not everyone is in love with your crap game.
Shallow combat, VERY bland environments, locked off zones after battle initiations and uninspired story ruined this for me. Game Informers review was more accurate in my opinion. I hope this game is not even acknowledged in the future metal gear stories. Absolutely ruined Raiden for me.
shadowjin | shadowjin
- 5:10pm EST - March 5th, 2013
the only one that said "not a true fan" was #11#1 and yourself... Most here did not direct anything at you but your bothered because we dont hate the game like you do. I mean really? For someone that uses the age card to show how your above the rest on "gaming experaince", you sould like a child with a fake ID.
SHAZZMAZZ | SHAZZMAZZ
- 6:35pm EST - March 5th, 2013
@#12 honomaru you talk wet you say we are pathetic more like your pathetic one for buying it you knew what the game is like before it even came out.
and y are you still on this thread you said what you wanted to say now leave this thread for the true MGS fans
I hope they make a new MGRR in years to come it would be totaly out of this world on the PS4.
@11 You cant speak for most people here, you can only speak for yourself. Many of the comments here were generally targeted at any one with anything negative to say about the game. Im sorry, but did you actually read the comments or are you just talking out of your azz?@12 no idea what you were trying to say in the first half of your first sentence but I will say i think its rather silly and foolish of you to assume I bought the game when I didnt. the game was given to my by someone, i tried it out, thought it was crap, then gave it away. Simple as that. I am still on this thread because my negative opinion is still just as important as your positive one, stop being a butthurt fanboy.I hope there is nary a peep in terms of the Rising chapter of Metal Gear. Piece of crap game lol. Hopefully they will never speak of it again in the series. Squandered opportunity to develop Raiden's story. I honestly cant believe the game was going to at first explain what happened to him between 2 and 4 and then it turned into this. Sweet Jesus, you children will like any game that lets you chop things in half with a sword huh? Lol step your games up puh-LEASE!
- 6:35pm EST - March 6th, 2013