Bungie servers are ready for Destiny launch, no SimCity repeat in the cards
- Posted March 18th, 2013 at 18:18 EDT by Kyle Prahl
- 7 Comments
The recent launch-week woes of SimCity have given gamers and developers a lesson on always-online DRM: It sucks. Thankfully, other multiplayer-centric games--like Bungie's Destiny--bill "always-online" as a social feature to benefit gameplay, not a harmful anti-piracy act.
In any case, Bungie seems ready to dodge the server disconnects and congestion that prevented SimCity owners from playing the game during its first week. "This isn't our first rodeo," said the somewhat cheeky Halo developers in a weekly blog post. "Bungie is no stranger to anxious mobs of players who rush home after a midnight launch and put our best-laid plans to the test. Since a release date hasn’t even been announced yet, we’ll let our team focus on some less frightening but equally important challenges."
Strong words, but Bungie has proven itself able to handle veritable storms of launch-day gamers with a roster of Halo titles celebrated for multiplayer mastery. Destiny may kick things up a notch by constantly bringing players together, but the studio seems poised to cope--and succeed.
For more on Bungie's Destiny, check out five reasons every PlayStation gamer should be excited for Destiny, as well the latest news, videos, and images in our gallery.
- 6:53pm EDT - March 18th, 2013
It's always online??? Count me out
- 9:22pm EDT - March 18th, 2013
Considering EA don't have their grimmey hands in this I wouldn't expect there to be any serious issues with it online, Then comes the HAlo thing, well it's nearly moot to even bring it up.
However I too feel this is just getting plain annoying, though it makes some sense in this case.
- 9:43pm EDT - March 18th, 2013
Yeah, I think Bungie's approach is entirely different than what fueled SimCity. SimCity's always-online is thinly veiled DRM; Destiny, on the other hand, is built from the ground up to bring people together--EXACTLY like Journe. Seamless gameplay for adventures with other players. I won't say I'm entirely confident it won't have a few early problems, but I'm not too worried.
- 3:21am EDT - March 19th, 2013
@1 It is like an MMO, even though its not. Just enough more so than Dark Souls so that quite possibly if you are not online, you are not playing the game from a theoretical standpoint (Think playing Planetside 2 / WoW offline)
@2 Lol, though Activision is not immune to server difficulties, I cannot think of a recent major problem
- 8:41am EDT - March 19th, 2013
some people freak out too much about always online. since owning a ps3 for 5 years, i was only ever offline for a few brief moments of power outages. No gaming can be had then. Many probably share that with me too. If your internet is down, Im sure you have another game to play in the meantime. I have FAR too many
- 10:26am EDT - March 19th, 2013
As long as we can be assured that the servers will last more than a decade.
Eliphaz Levi | Eliphaz
- 10:33am EDT - March 19th, 2013
True (5) if my ps3 is on I'm online. Unless network or internet outages prevent it, in which case I have quite a few single player experiences waiting for the opportunity to get some play. I'm super hyped for Destiny & can't wait for more info..