Fuse Review: You fuse, you lose
- Posted June 8th, 2013 at 22:44 EDT by Ernest Lin
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Fuse is an exercise in mediocrity, pure and simple.
- Mildly enjoyable 4-player co-op
- Splitscreen capable
- Fun fuse-powered weapons
- Confusing, poorly-told story
- Horrible ally and enemy AI
- Annoying glitches
(continued from previous page) ...250); ">Fuse also seldom stutters and runs fairly smoothly, even in splitscreen. Nonetheless, I encountered several glitches from my camera being stuck too low to random noises getting stuck on loop. The most headache inducing glitch was when the heartbeat sound that occurs when your health is low kept going endlessly during a fourth of the game, even when my friend and I died and reloaded to the last checkpoint. This telltale heart experience was made worse when the sound of a robot crashing started looping, to which my friend said, “I cannot play this if that second sound keeps going.” Fortunately for the both of us, it stopped soon, leaving the heartbeat to continue inducing stress upon us. Clearly, not enough polish went into Fuse and it certainly shows.