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Hideo Kojima: Kiefer Sutherland helped to raise the bar for voice acting

10 December 2013

The creator behind the Metal Gear franchise has praised Kiefer Sutherland in helping to raise the bar for video game voice acting and performance capture.

Speaking to Xbox Newswire (via gameranx) regarding the upcoming stealth-action prequel, Metal Gear Solid V: Ground Zeroes, Hideo Kojima said Sutherland - who replaces David Hayter as the voice of Snake - is helping achieve new heights in the medium.

"It's no longer just about the words that a character speaks," said Kojima-san. “It's about the depth of their facial performance and the expressive tone of their voice.

"As technology evolves, it's vital that the expressiveness of the characters in the game evolve to match the capabilities of the hardware. Kiefer is helping us to raise the bar in that respect, and I'm looking forward to the final result."

Ground Zeroes follows Snake, aka Big Boss, in the year 1975 as he infiltrates Camp Omega, an American black site based in Cuba, to rescue Chico Libre and locate Paz Ortega Andrade.

Things soon turn awry however, and Snake slips into a nine-year coma before awakening in the mid-80s where the events of the main game, Metal Gear Solid V: The Phantom Pain, takes place.

Ground Zeroes is scheduled for release on PlayStation 4, PlayStation 3, Xbox One and Xbox 360 on March 18 in the U.S. and March 20 in Europe as a digital download and physical release.

Stay tuned to PSU.com for more details.


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