The PlayStation 4 and Xbox One versions of The Elder Scrolls Online are not guaranteed to see the light of day in 2014 following a six-month delay, ZeniMax Online Studios has said.
Originally scheduled to appear this summer, the fantasy-themed MMORPG was pushed back to the end of the year to afford extra polishing and tweaking following the PC release in April.
However, the game’s Creative Director, Paul Sage, told IGN that this does not necessarily mean it will see the light of day in 2014.
“I will tell you we are working round the clock to try and make that happen,” he said. “I can’t guarantee anything, that would be foolish to do, but we are certainly working with that goal in mind.”
Elsewhere, Sage touched on the upcoming Thieves Guild and The Dark Brotherhood factions for the PC version.
“With an update like that it’s a little further on the horizon,” he explained.
“The reason is we do want fully fleshed out skill systems and quest lines for that, so that’s further out. My prediction is we’ll probably get the Justice System in before we get the Thieves Guild and Dark Brotherhood in, just because we want that system to be fully fleshed out and players used to the system before they have to use it.
“I don’t have a date lined up, but it’s a little further out. I wouldn’t expect it in the first four updates.”