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Battlefield looks set to follow Call of Duty's 3-year dev cycle

on 23 July 2014

The Battlefield franchise may adopt the three-year development cycle employed by Activision’s Call of Duty series, publisher Electronic Arts has hinted.

Speaking during its latest financial briefing (via SeekingAlpha), EA Studios’ Patrick Soderlund was quizzed if the company was at all influenced by Activision’s development process with its multi-million selling military shooter franchise.

“What they [Activision] are doing mimics to some extent how we're thinking. Obviously, more time, if managed correctly, yields a better product. So I would say that we're similarly aligned, and that we're taking a similar approach, but we haven't articulated exactly what teams are working [on], because that would imply announcing things that we can't right now,” he said.

The executive did let slip however that DICE Sweden has been chiseling away on “other things” aside from Battlefield 4 DLC.

EA announced overnight that Battlefield Hardline, the latest entry in the popular FPS series, has been pushed back into early 2015.

In addition, Battlefield 4’s Last Stand DLC will now arrive in October - December, as opposed to the original summer launch window targeted by the publisher.