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2K talks PS3 BioShock trophies

2K Marin has unveiled details behind the company’s planned trophy support for the upcoming PlayStation 3 version of BioShock.

Speaking in a post on the Official PlayStation Blog, Executive Producer Alyssa Finley addressed the topic of Bronze Trophies, commenting, "Just like in the original BioShock, for the PS3 version our initial emphasis was on encouraging thoroughness and exploration of the BioShock universe.”

"Each system in BioShock has a reward for the player that digs deep enough. Our hope is that players that may otherwise neglect a system will want to explore it just for the Trophy. Systems like Researching, Modifying Weapons, Hacking, and Crafting are all loaded with awards. A meticulous player will find themselves up to their armpits in prizes."

Elaborating further, Finley also divulged how gamers would be required to obtain a Silver Trophy:

"For the true explorer, we present one of the more difficult Trophies to get in all of Rapture. The "Historian" Trophy is awarded for finding every single audio diary. This particular Trophy is Silver because we understand the rigor required for this endeavour," explained Finley. "If you’re a true adventurer and seek to know the full story of the fall of Rapture, look under every desk and open every door. There are many to find."

Finally, speaking in regards to Gold Trophies, Finley confirmed that they would be based around repeated playthroughs.

"When considering how to use these Trophies to reward players, we chose to give a respectful nod to those few who desire a challenge. We believe that BioShock PS3 has a lot to offer in a single play through, but we wanted to emphasize and reward a player’s second or third descent into Rapture. This led us to create new Trophies that encourage more advanced tactics and enemies that provide a greater challenge," said Finley.

"As a result of this thinking the first Trophy bears the name, "Brass Balls". If you desire to be among the few who have this prestigious award on their mantle, you must win BioShock on Hard difficulty with the Vita-Chambers turned off. A feat so daring that anyone even glimpsing this formidable Trophy in your glass case will be shaking with terror and respect."