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Apex Legends Season 15 Patch Notes Revealed, No Balancing Changes Made To Legends

Apex Legend’s incoming Season 15: Eclipse is still bringing about changes to the Apex games, though fewer than any season before.

For the first time ever, no changes have been made to any of the legends for the start of a new season. No balancing updates in any way, every legend works exactly the same as before.

Entry requirements for Ranked will also change, with the level entry requirement now being level 20 instead of level 10.

There are still plenty of weapon changes, such as the Mastiff returning to ground loot and the RE 45 being transferred into the care package. The Volt was nerfed slightly, with its projectile speed reduced and the gravity on each shot increased.

The Peacekeeper has also been designated to the crafter, along with the Spitfire.

The biggest change that concerns the legends is that if you’re still working towards unlocking them all, you can give any of the legends a test run in the firing range once Season 15 launches.

A helpful change to get players used to locked legends faster and it has the added benefit of helping players focus on trying to unlock one character next over the other.

Catalyst, the newest legend entering the ring also launches tomorrow with Season 15, and a brand new map called Broken Moon.

You can read the full patch notes for Season 15 for yourself, here.

Apex Legends Season 15: Eclipse Patch Notes


Ranked

  • Entry Requirement: Level 10 → 20

Balance Updates

Crate Rotation

  • Mastiff returns to the floor
  • RE-45 enters the crate with Disruptor Rounds

Gold Weapon

  • R-301, Devotion LMG, 30-30 Repeater, EVA-8, Prowler Burst PDW

Anvil Receiver [R-301, Flatline]

  • Added to floor loot and crafting bundles

Double Tap Trigger [EVA-8, G7 Scout]

  • Rarity tier increased to legendary
  • Improved Recoil for burst fire Scout

Turbocharger [Devotion, HAVOC]

  • Damage reduced by 1 when equipped

Hammerpoint Rounds [Mozambique, P2020, RE-45]

  • Removed from floor loot and crafting bundles

Boosted Loader [Hemlok, Wingman]

  • Removed from floor loot and crafting bundles

Kinetic Feeder [Peacekeeper, TripleTake]

  • Removed from floor loot and crafting bundles

Crafting Rotation

  • M600 Spitfire enters the crafter
  • Peacekeeper enters the crafter
  • Havoc returns to the floor
  • P2020 returns to the floor

Rampage LMG

  • Begins charged on first-time pickup from the supply drop
  • Removed heat decay over time

Rampage & Sentinel

  • Can re-charge the Rampage and Sentinel before previous charge has expired

Mastiff

  • Ammo capacity increased from 4 to 5
  • Widened blast pattern
  • Damage per pellet reduced from 14 to 11
  • Projectile growth reduced
  • Reload can now be canceled with ADS

RE-45

  • Damage increased from 12 to 14
  • Disruptor Rounds increase damage against shields by 30%

L-Star

  • Reduced recoil at the beginning of the pattern
  • Stow animations adjusted to better match timings

Volt SMG

  • Reduced projectile speed
  • Increased projectile gravity

Triple Take

  • Rate of fire increased from 1.2 to 1.35
  • Choke charge time reduced from 1.1 to 0.75

R99

  • Increased blue magazine size from 24 to 25
  • Increased purple magazine size from 27 to 28

Peacekeeper

  • Projectile growth reduced

All Battle Royale Maps

  • Ring 1 Preshrink Time increased from 60 seconds to 90 seconds.

Quality Of Life

  • Updated the UI tabbed navigation system and presentation.
  • Updates various menus to use the updated tabbed navigation system.
  • Ziplines can now be pinged from a distance.
  • Decreased the time required to pick up two teammates’ banners from their deathboxes by canceling the initial banner pickup animation when you grab a second banner.

Bug Fixes

  • [Storm Point] Fixed an issue where a zipline was missing in the building on North Pad.
  • [Kings Canyon] Fixed bug where players could not ping Wraith’s Portal in her Town Takeover
  • Fixed a bug where decimal numbers showed up on the Stats screen when they shouldn’t.
  • [Vantage] Fixed a bug where Sniper’s Mark damage multiplier would continue even after a player is downed.
  • [Vantage] Fixed bug with Vantage’s passive ability displaying “Team of 3” when less than 3 players are alive in the squad.
  • [Revenant] Fixed a bug with the “Revelations” skins where players would experience the camera clipping into Revenant’s shoulder after exiting Shadow Form.
  • [Valkyrie] Fixed bug for cases where Valkyrie would remain in her Skydive animation after interacting with a Replicator.
  • [Crypto] Fix for bug where Crypto’s “Biwon Blade” heirloom wouldn’t be visible while using a Survey Beacon.
  • Fixed a bug during the tutorial where the first loot bin could become inaccessible if a player attempted to open it while standing between the bin and Bloodhound.
  • Fixed the bug where some players with custom controls couldn’t jump.
  • Fixed the bug where the timer would show the incorrect time for when the next Ranked Season will start.
  • Fix for cases where loot bins could crush a player to death if they got caught between the lid and a wall.
  • Fix for cases where players could get stuck inside the Replicator if they were knocked down while using it.
  • [3030 Repeater and Mastiff] Fix for cases where players were unable to aim down sights until reloading is complete when done at certain times.
  • Fixed bug where the User Location on the minimap wouldn’t update properly to show the direction the player is facing during the skydive sequence.
  • Fix for bug where the Legend Ability Ui would flicker when going into Legend select before the match starts.
  • Fix for Firing Dummies to take damage appropriately based on hit location.

Source – [Respawn]