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Assassin’s Creed Invictus Due Out Between Shadows & Hexe, Fall Guys Inspiration Is ‘Just Analogy Used For Gameplay Loop’

Tom Henderson has clarified that Assassin’s Creed Invictus, the multiplayer entry in Ubisoft’s long-running historical adventure series, is only similar to Fall Guys in terms of its gameplay loop – it doesn’t actually take a visual cue from that title.

A report on Insider Gaming recently revealed that Assassin’s Creed Invictus will take a leaf out of Fall Guys’ book, although some people apparently were confused that this meant it would look like it in some respects. This isn’t the case tall, as Henderson explained it’s just an analogy for the gameplay loop as a whole.

For those confused, it doesn’t look like Fall Guys—it’s just an analogy used for the game loop. It’s six rounds of different maps/game modes, with the lowest-scoring players eliminated—launches between Red and Hexe.

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Assassin’s Creed Invictus has yet to receive an official release date by Ubisoft, and platforms have yet to be confirmed.

[Source – Tom Henderson on X]