EA will be making changes to Battlefield V TTD (Time to Death) in future updates, it has been revealed in a recent Reddit post.
This information comes as the developer prepares for Tides of War Chapter 1, Overture, which releases tomorrow December the 4th on PS4, Xbox One, and PC.
Battlefield V TTD the Current “Hot Topic”
Although both the developer and fans are happy with Battlefield V’s TTK (Time to Kill), DICE began its recent post by revealing that it’s received complaints from a number of fans who are unhappy with the current TTD.
However, as the two statistics are inextricably linked, changing one will undoubtedly have an effect on the other.
We’re seeing players die too often/too quickly and get frustrated because of it. So, we’re looking at how we can improve the experience for new players and veterans alike. We’re investigating all elements that play into TTD, from netcode to damage feedback/other components that influence TTD perceptions.
Though of course, DICE acknowledged the fact that any changes to the TTD will have an impact on TTK. Although, they will be run by the wider community first.
We want to propose any TTK model changes to you, the community, and involve you in testing experimental changes with the goal of improving experience and create deeper gameplay potential.
Precise details relating to these changes and the date at which they will eventually be released, will be issued to the BFV community in due course.
Away from TTD and TTK, DICE listed a whole host of changes coming in the Overture update in the same post.
The game’s revive mechanic, for instance, will benefit from some much-needed attention. While DICE also intends to address certain balancing issues with both the Medic class and a selection of the game’s weapons, implement a handful of UI improvements, and add new features to Spectator Mode.
If you want to see a full list of everything featured in the original post, head over to the official Battlefield V Reddit account.
Be sure to let us know what you think of the changes (and the game itself, while you’re at it) in the comments below.