The PlayerUnknown’s Battlegrounds PS4 release is looking pretty far off, as an update on the Steam Community page has confirmed that the game’s full PC launch has been delayed until late 2017.
Brendan ‘PlayerUnknown’ Greene noted that if the game were to release during its original time frame, it would be unlikely to deliver the full-fledged experience that gamers have been waiting for.
“Today I want to update everyone on PLAYERUKNOWN’S BATTLEGROUNDS progress through Early Access. The amount of support and feedback we have received from our community has been incredible. I want to thank you all for your bug reports, feedback and suggestions. As we continue to fix bugs, improve gameplay and add new content, it’s important to for us to deliver you a fully realized and polished Battle Royale experience as we look towards launch.
Over the past few months I have done a lot of interviews, and in many of them, I said we hoped to be out of Early Access six months after we first launched. I’ve come to realize that restricting the window to a specific month could hinder us from delivering a fully featured game and/or lead to disappointment within the community if the launch deadline is not met.
So, we have decided that we are going push the full launch back a bit from the initial six-month timeframe, but want to assure you that we are still planning a full release before the end of Q4 2017.”
An Xbox One version of the game is planned to follow shortly afterwards as a timed-exclusive release, meaning the upcoming PS4 version probably won’t be with us until at least early 2018 as a result of the delay.
Battlegrounds takes the form of an online multiplayer where up to one hundred players duke it out in a battle royal deathmatch. Players are dropped onto a sprawling island location devoid of any equipment or weapons, and must salvage what the can from the battlefield—the last man standing wins the game.