BioWare: Mass Effect 2 PS3 likely to see visual changes

Greg Zeschuck, founder of BioWare, has discussed some of the fundamental differences players can expect from the PlayStation 3 version of Mass Effect 2 compared to the original Xbox 360 release, noting there will “probably” be some visual changes between the games.

Speaking during an interview with PSM3, Zeschuck highlighted the fact that PS3 is a significantly different beast under the hood in comparison to Microsoft’s box of tricks – but refused to be drawn in to commenting on what system would house the superior version of the celebrated sci-fi RPG.

Quizzed as to what Sony’s black behemoth offered the Mass Effect developer that 360 couldn’t, he replied: "The important thing is that, fundamentally, [PS3] has a very different architecture. Visually, there are probably some changes – I mean, there are differences in the way the memory is allocated, and the graphical processor is all different.”

"We’re not going to get pulled into the argument over which is the more powerful; at the end of the day, they both are, and we can do whatever we want on them. When you create games, you want as many people as possible to play them, so this is a great opportunity to reach a huge segment of the market.”

Zeschuck offered that the game would play “differently,” nothing that something as seemingly innocuous as a control pad would fundamentally change the overall Mass Effect experience:

 "It think it will play a little differently. I mean, right from the start, you have a different controller, and that alone will change the way the game feels."

Mass Effect 2 will be released for PS3 in early 2011 and features a special intro allowing those who didn’t play the original title to familiarise themselves with the game’s story.