Classic point-and-click adventure game Blade Runner is being given a modern overhaul for PlayStation 4, PC, Nintendo Switch, and Xbox One via Nightdive Studios and Alcon Entertainment.
Blade Runner PS4 Confirmed
Blade Runner was originally released back in 1997, and is based on the 1982 cyberpunk noir movie by Ridley Scott, though it’s not a direct adaptation. Set in 2019 Los Angeles, Blade Runner follows Ray McCoy, a detective who hunts down renegade replicants — androids that are almost indistinguishable from humans.
Developed by Westwood Studios, the same company that was responsible for the much-loved Command & Conquer series, Blade Runner sold over one million copies, as well as nabbing critical acclaim and winning the Computer Adventure Game of the Year award at the Academy of Interactive Arts & Science’s first DICE awards.
Nightdive’s head of business development, Larry Kuperman, commented:
It’s true that the original Blade Runner source code was lost. We painstakingly reverse-engineered the code, importing it into our own KEX engine, a powerful tool that allows us to do console ports of classic titles, even in the face of quite challenging situations.
Stephen Kick, CEO of Nightdive, added:
Blade Runner is still a jaw-dropping achievement on every level, so while we’re using KEX to upgrade the graphics and respectfully elevate the gaming experience in a way you’ve never seen before, we’re still preserving Westwood’s vision and gameplay in all its glory.
While you can enjoy the benefits of playing the game on modern hardware, the game should look and feel not as it was, but as glorious as you remember it being.
Blade Runner is set to feature a “polished and premium restoration” using Nightdive’s KEX game engine, which was previously used in the restoration of Turok and System Shock. Expect updated character models, animations, and cutscenes, plus widescreen resolution support.
Stay tuned to PSU.com for more details.